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Drefster.8609

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  1. Having played scourge a couple of times in zerg after the patch, it does not feel like that much of a nerf. The greater shade trait is worse than useless, it would actually be better to leave the trait unselected than to take that trait. However, the damage added to well of darkness more than makes up, especially in spike damage. It does make placement of your bomb more critical. Groups that move together well and make a lot of direction changes are more difficult to get good damage on than before, unruly blobs not so much. It also takes a bit longer to get the shade aspect of the bomb off to maximum effect, since you must drop multiple shades to be effective, instead of the one large one. I imagine that the fewer targets might have been partly to help with the lag issues as well though.
  2. And a bomb kit scrapper, could already output 2-4x the sustained damage spamming 1 damned skill.
  3. I am on an NA server, and there is sometimes a problem there as well, in similar situations. It seems to pop up more around certain enemy server groups.
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