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Azrielvon.7836

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  1. Singapore. Same problem. Normally it goes away if I use a VPN. But this time, I'm still getting ping spikes even with NordVPN
  2. Had massive (99%) package loss once, all went fine until Telia, too. What's with that? Can't they improve on that node? I'm not sure on the specifics but I think Anet needs to communicate with whoever is responsible for Telia's node to get them to do something about it. It's not something they can just 'fix' on their end.
  3. P/P thief is also broken hilarious at bronze
  4. Oceanic is not only Australia my dude. It's many other countries surrounding the area. Although I feel like a South East Asia (SEA) server would be more ideal because then you've got the entire Asian population and all of the Oceanic countries on the one server. SEA is central to the middle east, China, India, Australia... just to name a few. Like I said, the population is potentially A LOT bigger than everyone here thinks. If they market it right like other games there could be a European server, SEA server and a US server. Other games have exactly that (BDO for example has a SEA server in Taiwan where Aussies get 80ms from). Why not Anet? Quite frankly speaking, I don't even know if SEA's population is justifiable to create its own server.
  5. ANet has nothing to do with the routing. ISPs and backbone service providers are responsible for that. And, since demand for streaming services continues to go up more quickly than they are able to increase capacity, interruptions and spikes are going to become more frequent. Thank you very much for your reminder, I'm very well aware. However, they can also communicate with the relevant parties to get some issues fixed. ISP is not gonna listen to me or most people seriously most of the time. For me, Telia node has been shitting on me for half a year.
  6. I think the best thing they can do for us is to fix the network routing so we can get lower ping and stop having 3k ping spikes.
  7. I came back after almost 2 months and I'm still lagging.. literally unplayable
  8. Over the last few days, the game has been progressively unplayable. From random disconnection to my skills just flashing and not doing anything. Several players from SG that I know seem to suffer from that as well, however, not as bad as mine. Pingplotter shows me no packet lost from my ISP until it reaches an amazon server (sometimes 2-10% which I assume is fairly normal) but there are times where it goes up to 18-20%+. The IP I used to trace was obtained from /ip in game (if that is the correct method).
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