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Nazshar.3051

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  1. to sum it all up: (all game modes) nerfs 'cause too big pp numbers on pve training golems. (PvE only) compensating above nerfs. (other "corner stone" modes) WTF!!!!!!?
  2. It's not really about the profession you play, it's about how you play your profession! I understand the commander who wants to kick non meta players out of their full squad because it puts you at a (severe) disadvantage against the enemy zerg. But a properly played und skilled soulbeast can easily make it into the "top 5 dmg dealt" if not claim first place and share unique buffs aka stances. Another advantage is rangers siege clear if your zerg intents to go for protectet structures. As long as Barrage can be placed out of sight a single ranger can get rid of anything on top and behind walls in 1500 (+360) range. Not to mention multiple rangers.... But almost no ranger knows about this...Last but not least: The infamous commander snipe. An overcharged Rapid Fire can take down a full minstrel guard in 1-2 seconds But as it stands with all professions most "zerg rangers" play poorly and a poorly played meta profession is better for your zerg than a poorly played non meta profession. So if you are good at your profession just let your contribution be known in chat or even better voice chat and you will be welcomed by your commanders as a player who knows what he is doing.
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