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Zekent.3652

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  1. Absolute terrible change, the boons CDs should reset after EACH COMBAT, like it used to be.
  2. Disable chat or block and report toxic ppl and move on.
  3. Mandatory: Arc Divider should provide fury. It makes no sense that you loose your fury gen from GS in berserk mode.
  4. Flurry: can't cancel its animation with other animations, just stow and weapon swap. Wild Blow: https://www.twitch.tv/videos/2064653138?t=00h50m33s it's just not unblockable a doesn't deals the real damage. And Berserk's staff burst is also bugged. It takes 11 years to fix 1 warrior bug, but nerfs are always there, coming way faster💀
  5. Almost forgot, nerfed DT2 mobility lol.
  6. There are a lot of dazes dazes, bsw lost a daze. Every class hits like a truck + versatile + fast, bsw can hit like a truck but its not versatile or fast. ANet nerfs warrior fast, while ignoring other strong classes, and the cycle repeats 💀 Bladesworn really needs to be faster, with a smoother gameplay and at least a bit versatile.
  7. Yeah, this one actually makes sense. And yeah, hammer rev is pretty strong right now.
  8. Right, warr easy, warr spam, no other class is easy or a spammer, i get it
  9. Warrior Path to Victory: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only. Line Breaker: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only. Snap Pull: Increased the casting time by 0.15 seconds. Bullet Catcher: Increased the cooldown from 25 seconds to 30 seconds in PvP only. Scorched Earth: Reduced the number of targets from 5 to 3 in WvW only.
  10. Rev, Ranger, Thief and staff spellbreaker, etc. but forums are only focusing on staff spellbreaker for some reason.
  11. Turn off brain and almost literal PvE rotation lol
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