Took a few weeks break to freshen up and keep working on achievements/collections in the game. For the most part I play Weaver, Scrapper and Berserker, but I noticed something really... off about Berserker. Why were skills overhauled as they are now? Not only it seems less flexible (I found a lot of freedom in how I approached situations when I could use burst or berserk mode.), but also awkward to use. Berserk now is a cast skill with a timer, but has increased duration from rage skills. This sounds nice and all, but what is the point if my only options are limited to either using Berserk, or not at all? I am not any sort of serious pvper in any way shape or form, or presume any top-tier knowledge in warrior-specific builds other than my own tweaked traits over my entire playtime as a warrior so forgive my perhaps narrow-minded opinion, but this is a real buzzkill for me, specially after trying to go back to the game and using what I thought was the most enjoyable combination of burst/elite skill. If I do have to move away from berserk entirely, what is an interesting class to play? I have each and every class maxed with every elite unlocked and also maxed, so I am open to suggestions if berserk changes and overhauls are in fact, written in stone.