we already have "clipping" problem at same weight so i don't think this is why we can't have ignore weight ppl who wanna mix weight, he will choose the match one We don't have the kind of clipping problems that come with mixing weights. If you think clipping is bad now, you can't imagine how bad it is without the amount of testing/refinement they do. I don't think ANet will ever do away with weights of armor. "Outfits" bypass that by creating a fourth weight (or fifth, if you include town clothes, which were also a unique weight that couldn't be mixed with the others). What they could do is eliminate the requirement that "light armor" skins can only be worn by scholar classes. Since you can appear to be in metal armor using outfits, there's no longer a gamplay reason for the restriction. (That wouldn't be cheap to accomplish; it would just be a lot cheaper than allowing mixed weights.)i am not thikng clipping is badbut also i don't thinkg that is a why we can't do ignore weight also when u preview skinu can see all weight they near the same line base on body and i think only reason is they don't want, they didn't do, not they can't do by current engine