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Subli.8217

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  1. I just wanted to say... the Kanaxai-themed weapons from Gyala map collections are so good, however, it's rather unfortunate that the set isn't finished. A lot of classes are left unable to use them for all weapon slots in their build, and it destroys cohesion of the fashion.
  2. I miss when the game had ~32k dps as the ultimate top crazy dps. The fights were more engaging, challenging, and you got to experience mechanics (wow, can you imagine?). Just nerf all dps really hard. It won't hurt if everything across the board is nerfed. You could remove might from the game, and we would still do too much dps.
  3. Happens regardless of Blish HUD. The stutter also sometimes happens just by standing around a populated area or sometimes even during a fight in a strike mission etc. Seems like maybe it could be connection related or shader loading related, but I don't know, I wish I knew how to fix it.
  4. Thank you for the necro buffs, I'm gonna go cry now. I waited 84 years
  5. The new glacial noble has nice icy sound effects when swinging wings or using the dodge, could these effects be retroactively added to the previous glacial skyscale (Frostsoul Skyscale)? Also, both of them use orange flames, could they be changed to a blue flame to closer represent their frost affinity?
  6. Necromancer/Reaper feedback: I think that the changes for necromancer are insubstantial. There are classes that reach over 40k DPS on power builds, and the changes to dagger and shouts will not contribute to the necromancer's DPS ceiling that this class desperately needs. It's nice that dagger gets a little buff, so the bottom level of necromancer DPS will increase slightly, however we still struggle with life force depleting quickly in PvE content due to passive damage taken - this was not a big problem in dungeons and early fractals as much, but over time the PvE combat design shifted into unavoidable, shared damage that you need to bring healers for. This hurts necromancers a lot by pulling them out of shroud, where they need to be to deal damage. But even in a perfect scenario where the reaper can be in shroud for full duration, it still barely reaches 35.6k DPS. If anything, balancing reaper should be similar to how you're treating elementalist this patch, where you're over-buffing it so that the heavy price of being a reaper is evening out the average performance.
  7. I'm experiencing stuttering whenever I close my hero panel (especially open on equipment tab) or sometimes even the guild panel. I've tried doing client repair as well as trying dx9. I'm also occasionally stuttering when fighting or exploring. Here's a video of the bug: Click GPU: RX 5700XT CPU: i7-10700KF MOBO: Gigabyte B560M AORUS PRO (F8 bios version) 165Hz monitor SSD 16GB RAM
  8. I would love to have a glacial version of the oceanic jackal/skyscale or in general a new line of those fish-mounts but glacial. I currently have a glacial version of each base mount model 😄
  9. Hi. Just stopping by to say that I find the reaper buffs rather underwhelming. Here are some ideas that I feel would help power builds for necromancers, not just reaper. Buff focus, dagger and axe Buff Death Magic to be able to spec into damage increase rather than defense increase Add an elite well, elite signet because they are missing! Spectral healing skill too If you're reducing Nightfall cooldown then also reduce the well of darkness and well of suffering cooldown to match, because otherwise it will feel out of sync Make signets work in shroud (the signet trait would still be an upgrade if someone wants to spec into signets) Make staff marks give life force and be unblockable by default, add a new trait to Soul Reaping (Optional) completely rework staff skills because 4 circles on the ground is boring design when we could cast actual interesting, necrotic spells
  10. I think the issue is that reapers never won any tickets 💀
  11. Since revelations in EoD we now know that Koda that the kodans consider creator of the world, essentially did no such thing. What do you think then, are they just religious fanatics no better than hyleks or grawls? They like to consider themselves as morally superior and back that attitude with their made up crap about how their god is the one true god who created the world and tasked specifically the kodans to oversee balance, and of course they are the ones to dictate what is balanced. They specifically hate the dredge, our comrades who helped defeat Kralkatorrik, and back up their prejudice with their religious superstition about natural balance, as if it's not natural that the mole rats dig in the ground and use technology to enhance their daily life... Idk about you, but just by being in cantha for few weeks I have noticed more ecological devastation made by humans than I have ever seen by dredge, but of course kodans have no trouble being best buddies with the humans.
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