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ilMasa.2546

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  1. - 90% of siege gameplay consist in dropping 6 catapults on the same pixel,as close as possible to a wall. The remaining 10% is people trebbing from a tower while watching netflix. - the various bodies of water do not make a navigable route that connects tower to tower. There are small lakes near 2 keeps at best. - staph with the "promote pve activities in a pvp zone so that more pve players will join pvp activities" mentality. Does not WORK like that. A guy joining EBG for fishing will just fish and will gtfo as soon as some pvp caresses him... and honestly he will probably opening a post here complaining how the WvW community is a toxic environment for not letting him fishing.
  2. I got those vistas while doing the first block of "do open world events" to unlock the next step of the story. Hey all im saying is...shouldn't be hard in 2024 to have a quest "understanding" that you already did that step so you don't have to backtrack and do it again a second time... Also let me skip dialogues.
  3. Story step: unlock 3 vistas. Pinnacle of story telling Also if you already discovered those 3 vistas you have to go back and watch them again to complete the step lol
  4. Train your minds: a true warrior does not rely only on sight: smell, hearing, the perception of the opponent's bloodlust. You still have a lot to learn, young apprentices.
  5. Why tho? EBG has constant activity and more players 24/7 compared to all the other BLs.
  6. Just activate player collision in wvw 🙂
  7. In this beta I decided NOT to join any guild to see where I would end up. The maps are relatively full, I don't think there were any moments in which we were outnumbered while playing. (maybe i was just lucky with playtime) The only substantial difference I noticed was the lack of guild raids and the tags that appeared seemed to be mostly pugmanders. I play mostly EBG, don't know if in the other BLs there were tags with their raid of 20-50 guild members fighting each other.
  8. Can we go back to being honest with ourselves? If we buy a skin, it is not to support the company but because we want that skin. 🙂 I mean it's not that im buying a bank expansion tab after thinking that maybe "Bob" @ arenanet needs to buy the grocery... lol
  9. I don't deny the possibility that there are crazy people, especially online, specifically in a pvp mode. But objectively it seems extreme to me that for a single mistake people herass you every day. I don't mean that maybe you omitted some details or you didn't said everything, but maybe you did something more and didn't realize it? In 10 years of wvw I've done some kitten, but I've never been targeted on a daily basis for making a mistake, HECK not even the known tactivator trolls are herassed on a daily basis. If I ended up arguing with someone, it lasted for 1 hour (in the worst case) and then everyone went their own way. Imo it's a peculiar and strange situation
  10. Willbender and thief: it's not for the damage,it's more for the constant resets and mobility
  11. ohh i see thats why!!! It was an Anet problem not a "me-problem" ps: cornerstone btw
  12. - when a Golem Rush was an Epic event - when bursting someone down in seconds wasnt a thing - when defensive sieges were a thing - when Quaggans were not yet extinct - when rangers could throw traps - when you had to build counter Trebs cos people werent just spamming catapults Ahh Nostalgia!!! I find intresting re-watch how the game was vs how it is now,unno about you 🙂
  13. In the vanilla days people cared alot about defending and indeed there were guilds that specialized in the defense of objectives. Then the mentality completely changed, also expansions added and/or changed various mechanics...and so on So today it takes litterally seconds for a blob of 50 people to clear all your defensive sieges on walls, and when they built 6 catapults chances are that your walls (abysmal splash damage) are already gone before u even get there. There are some commanders that actually come and defend when you make a call, but there are also tags that want to do just pvp. IMO, even daily and weekly missions lead to a gameplay like this: people don't play for the sake of pvp but for the rewards. Once upon a time there was eotm to do karma train, now it is absolutely common to see it every day in "normal BLs" Then obviously, specifically, this is an event that provides a lot of extra exp, so it's normal that people tend to give priority to flipping objectives back and forth rather than defending them. Furthermore, I don't think it's even a useful event for new players. If you've never played wvw and you enter during a similar event, that's the idea you get about the mode, as your topic shows: - spvp player - you join wvw for the first time - you're like "what the kitten is this?"
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