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GHOST.8609

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  1. Had this problem for last few days, found an easy solution. Turning VPN on allowed me to download the update, after that I can now play without VPN.
  2. Well to be honest this would be good too 😄
  3. I am just a rando with less than 25 post on forums. Of course anet does not call me and look up my post to update their game. Not even MightyTeapot or WoodenPotato has this luxury. WoodenPotato complained around 8-9 years in his videos about LWS1 integration to story. And also Isn't it the purpose of forums to share your ideas and see what people think about it when you don't have big YouTube channel ? Isn't the purpose of forums to make discussions with other players who are not part of your guild or Region. Or is it the purpose is to go trough someone else profile and find a way to insult them , if so then I might point you out to QoL Ideas Topic with about 9K+ post. I am unsure where the hostility is coming from, maybe you don't like my ideas, you can just ignore rather than insulting 😄
  4. I think I forgot to write this in my post which would have been more clarifying. The thing is they don't have to go back to old stuff to fix underwater combat. They can introduce it with the weapon patches or better get a expansion themed at underwater. And all the fixes that required in it can be just byproduct. Win Win for everyone as anet can work in it as a part of expansion. Maybe I am one of those minority, however if they reintroduce its and fix it don't you think majority will love it ? People hate underwater combat due to the fact that there are very few viable builds, the weapons' don't match play style or build style etc. If they reintroduce it and fix things I am sure more people will like it if there is more underwater content not to mention it will be a breath of fresh water 😄
  5. Hello there, I was really disappointed when there was no underwater combat in EoD while fighting the water dragon. However recent updates gave me hope that anet is fixing old content such for example the dungeons and their entrance. Also they gave me hope when they added underwater wepons and breather in the new WvW exotic stat selectable items. IDK why they abandoned it , maybe remove from PvP sure but why PvE ? Gradually they stopped releasing underwater weapon skins for black lion sets and after HoT they stopped releasing Breathers. Underwater combat is one of the thing that attracted me to gw2 in the first place and it can be made great with very simple and small updates. Only three simple fixes will be enough to bring underwater back from dead and will give anet the ablity to create strike / fractal or other type of underwater content in the future. However of these three, the first one is most important. 1. There are 3 kinds of underwater weapons (Trident, Spear, Harpoon). Let every class have access to them just like the new weapons that are coming to each class. Also make these 3 weapon cratering to different builds such as one for power dps one for condi dps and another support oriented. Also some existing weapons needs to be retuned aswell. What do I mean ? For example , the Warrior has access to spear with is power oriented and resembles greatsword , also has acess to harpoon which is condi oriented all anet has to do add trident to warrior and mimic the skills from warhorn and make it support oriented. Another example the guardian has spear which is like the greatsword power oriented and aslo have trident which is like the staff and is support oriented, now anet can add harpoon gun for guardian which is condi oriented. Doing this will help and and all the viable builds and playstyle go underwater and do underwater content. 2. Add craftable breather recipes to the fractal merchant for post HoT recipes. So if you have an ascended breather you can stat swap it to any Core or HoT recipes because those item exists trough crafting or item codes. However Post HoT recopies such as (Diviner's, Harrier's, Ritualist's etc) cant be stat swapped into because their recipe or item code does not exist so the mystic forge cant make items out of thin air that does not exist in the game. The Svaard's (Marauder) breathers from HoT dont have recipe but they can be stat swapped because their item codes exist. They can add the post HoT breathers like this aswell. I am aware you can buy stat selectable ones from Bitterfrost and Lion's Arch but even if you get them if you want to swap them later you are stuck. 3. Start releasing underwater wepon skins for black lion skins sets. Maybe too late for all the sets released before but starting from now is not too late 😄
  6. Hear me out, I was really glad and supportive of the way they rolled out GEN2 during and after HOT , as I had many friends who came into to game swiped their card and got Twilight / Eternity etc. It was a great incentive to force player buy HOT and participate on meats to collect currency. But that was almost eight years ago and some feared that it would crash the existing GEN1 market which it did not if you look at it after GEN3 release. Also, with current power creep and mounts its not hard to farm gifts fast and buy rest of the items from TP anyway if someone wants to swipe their card. Also, you can now craft multiple GEN2 now. The benefits of GEN2 being non account bound : 1. A cheap entry level Legendries for new players if not that then more options for people cant hurt. 2. Those who wants to add these in their alt without farming. 3. More credit card swipes for GEM to gold which is good for ANET 4. More Legendary on TP meaning 15% cut is a huge gold sink not to mention all legendary items related mats T6 mats and Amalgamated Gemstone etc. 5. People who already crafted a legendary trough collection may want to buy the second one easily because how the legendary armory works now or for "Twice-Told Legend" or if a willbender wants to equip 2 "The Shining Blade" sword. 6. People who are still faithfully doing POF and HOT meats and bounties have something to burn their wallet currency (Elegy Mosaic is a good example) and and gifts of explorations and feel rewarded for playing the game, not only that this may even encourage more interactions on POF maps which are sad to say DEAD . There may be more benefits but I could only come up with these for now, lets discuss below if you think its good for the game now and also, you can point out more benefits or if you are against it and why ?
  7. Please do not make ascended irrelevant after getting legendary, it still feels great when I get ascended drop from raid , events, fractals and also buying them from raid and strike vendors, gearing a new character from scratch is fun and part of gameplay. After brainstorming for an hour finding about this I could find one solution to have it both way (That you have to have a ascended in your new character to use it) for example I have twilight in armory now I can turn any ascended great sword in my inventory into twilight, as stats of ascended and legendary is same and this way ascended will still be relevant. But that's just my take I am sure you guys will find better way to implement them.
  8. Yeah I was thinking they would do that as well, but I am being a fool. I do not know if the dev team keeps changing or not. One thing I am certain of Anet do not ever read any forum posts. You are more likely to get their attention on reddit or in some stream rather than official forums. The fractal update was similar, looks like those who design or develop this game never logs in to the game.
  9. The bad effect we are not realizing yet is in few months when the new players starting cms now will not be able to show the kps will be face the toxicity and challenges to join a group. Again I will be politely telling people to leave if they join my group and do not have 100+kp. If they did auto forced conversion of kp then we could have understand, and then people will just bring infusions as kp or maybe Li from raids or so on. As people will not just magically stop using some kind of kp and just go on the first group they find on LFG. I wonder if the people who made this design choice ever played this game trough LFG, just come inside the game and go to LFG after your cool intervention and see the for at least 10 min in Prime EU play time. Only 5 days have gone, All cm lfgs are like this X amount of KP + Either DoD or DwD title. (even for old cms + t4 ). Ty for the read.
  10. I have suggested some solutions from both community side and anet side, but your one is a good idea too. https://en-forum.guildwars2.com/discussion/114728/removal-of-unstable-cosmic-essence-kp#latest
  11. About 3-4 Month ago I started doing CMs & Raid. I hated the idea about KP, begged into many groups sometimes was successful and sometime not. Trained at bosses like Sabetha countless hours and clearing old 100cm sometimes took more than a hour jumping between groups and finding new players after 2-3 tries when people left. Now after all that time spent in training and hardship I want some smooth run, I do not require power run but a smooth run. So despite having ~200kp I used to join 50+ kp groups and even made hfb to join groups faster. Now I can easily still create old kp 150+ group but I fear for the new players who ware at the same boat as me 4 months ago. Some of them may think its for their own good and they can prove themselves, you have no idea how wrong you are. Just today after 1 day of new fractal release most of the groups ware asking for 250KP+ the new cm titles. I was fortunate to do with friends. However I can no do fractal with friends every day as I do it when I find time and I can assume many are in my boat. So these new players will have trouble and face more toxicity than before. I really do not know why anet does things like this , sometimes I feel they are very far away from their community. KP problem is more in raids as they drop both boss specific item and LI and In raid anyone can join with any kind of gear. I have ~100Li, I have completed envoy II and I still have trouble joining 80% raids in LFG. So these new players wont be able to gather these kp and go for smoother runs on the future. This just destroys pug gaming. Solutions From Anet :1.Both Side Conversion like for now 1 Unstable = 5 fractal, there can be a reverse one added for like 50 fractal = 1 Unstable (which not only ensure people can stack up kp, but also can feed the cat, and sell their extra essence for gold after they get all their collection items)2.There is an achievement called "Abyssal Fractal master" for collecting weapons. Make it give few tier based title which can work as kill proof3.Drop unique guild decoration from new 100CM boss Community Solutions :1.Buy Abyssal weapon skins with new wallet currency, transmute cheap weapons that you can buy from cities and ping them as KP2.Keep using old kp, do not sell them and if you are new try to form a static group3.Use api based sties (which is a real hassle) Again I know there are hacks and scripts to ping those but very few people uses them, and they can be easily spotted after the first Old 100 CM boss fight, and again I repeat those who are still new think its good for you trust me its not, you are just 2-3 month away from sharing my opinion. Hope this gets antes attention. Ty for the read.
  12. @everyoneWith the release of Ice brood Saga episode No Quarter we have a new place able item called United Legions Waystation and with mastery it gives you emp which is a decent cc. Recently I saw a lot of commanders putting waystation near the feet of the boss where the auto attackers stand and with the emp easily got "no fly zone" and "Smash that dragon." I even saw people cc the death branded yesterday. Get the achi while you can before anet changes how emp / waystation works. You never know. GL HF
  13. Hello sir , I jump started the topic because I was looking for an option to unequip the novelty bar like like outfit. For outfits you have not only the option to hide but unequip them totally. It was just a suggestion in a random 2 year old post which anet will never see. I am not posting anything like "ANET SHOULD DO THIS". A lot of people have different kids of ocd and the point I am making is that people can give suggestion to smaller changes to UI which adds upon the things already there. And if people want to play with mouse click its their preference (and seems like you guys are bothered more about that and do not know what sarcasm is) Anyways as I said google led me to this post, I joined the forums a year ago and I rarely post as there will be people like him who will teach you about hotkeys ;)
  14. I was playing the game with only mouse for last 5 years. Thank you very much to point it out that I can use keyboard :+1:
  15. Sensei Google led me to this post, also its annoying and looking for a workaround for months now. I have an idea which is simple and very easier to implement for anet > just add a unequip option in in the novelty selection page.When you equip an outfit you can also right click and unequip it same thing can be implemented so even if you press the button nothing will happen its like when you make a fresh new character and that button does not work till you add a novelty.
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