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Parasite.5389

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  1. so again, I'm offering a potential reason for the Behavior, I have not claimed the problem doesn't exist! Mangoyami made that case that "Venomous Volley from stealth reveals you but DOES NOT apply revealed when recalling them via Axe3" but in their opinion should IF being in Stealth when the attack is made is a factor for proccing Revealed; since this isn't the case it "proves my point" that another mechanic is at play. Evidence: there are two Stealth attack skills in the game that can proc Revealed while out of stealth, Cunning volley which we're discussing now, and Deaths Judgment which Bq pd brought up. since Stealth isn't a factor for Proccing Revealed in this case, the only other mechanic that both these attacks share is the "Stealth attack" tag in the skill tooltip. it is therefore reasonable to assume that a Stealth attack, hitting from outside of Stealth, procs Revealed. this is the last word i have to say on the matter. Good evening.
  2. no one is arguing, i'm just trying to offer a potential reason for the behavior. why is everyone on this Forum so hell-bent on disagreeing with people
  3. which is irrelevent; if you made an assumption before the information was released, and your assumption is wrong, you have no one to blame but yourself.
  4. you mean This item description, on the screen you HAVE to view before you can even start to build your armor
  5. so again, a Stealth attack, hitting from outside of stealth, procs Reveal
  6. except not all classes are created equal, Necromancer has 12 hard CC skills across all Specs, compared to 31 for Engineers, or 38 for Warriors
  7. to my knowledge this is the only instance where you can make a Stealth attack while not being stealthed, so you're kinda proving my point; the Reveal occours when either, you attack with any attack WHILE stealthed, or a Target is hit by a Stealth attack, Venomous Volley ISN'T a Stealth attack so you wont be revealed when you're not stealthed, regardless of when the attack was made
  8. Proposal to change to the Black Lion Mastery Coffer for future WV refresh: While the change to the price for the elixirs from 1g to 10s wasn't too surprising, I am surprised that the item was retained at all in this seasons rotation. For anyone that has already completed their masteries, or finds no issue with gaining XP for the masteries they're currently working on through normal gameplay, these items are somewhat redundant to be included in the Vault, the change in price seems to indicate that you (ArenaNet) feel the same way. I would like to offer the suggestion to replace these coffers in future rotations with the recently added Black Lion Hero Point Scroll; while this items was seen with initial contempt by the community when first announced, I feel it has a place in the Vault as a limited purchase item; I would suggest limiting the items to 25 units per season at the cost of 40AA (a Total of 1000AA for 250 hero points) Compared to the Mastery coffers, which offer little value to players once their masteries are complete, the Hero point scrolls continue to offer value to players who can continue to unlock hero points for each new character they create. Adding them to the vault would give players the oppotunity to experiment with different professions, and experience different styles of gameplay by unlock a new Elite spec with every new season.
  9. As stated in the original blog post about the weapon "The dual-wield skill with an off-hand dagger is Harrowing Storm. The thief teleports to a targeted enemy and recalls all spinning axes back to themselves, augmenting the axes to also inflict torment. The returning axes maintain their original properties" so the Axes that are returned ARE Cunning Salvo and still have the 'Stealth attack' tag, regardless of you being in stealth or not, when they hit a target, you are revealed.
  10. yeah, how are we supoosed to defeat the training golem now, game is literally unplayable
  11. right, so replace 'buy is with Karma, once per character' with "take 10 minutes to go to a few locations and press F, with no limit on how many times you can do it"
  12. You buy them from a vendor; now while one of the requirements is you have to complete the maps first, the gifts themselves aren't part of that Map completion popup, you still need to do Extra steps
  13. *cough* https://wiki.guildwars2.com/wiki/Gift_of_the_Desert *cough*
  14. oh no... I have to go somewhere and press F please ANet, bring back Hearts and only being able to do map completion once per character ¬_¬
  15. and you had no way ot earning it until today, so this point is irrelevant
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