I am a year old player (so a new thing ^ ^) so I will tell you from an unscientific and less technical point of view than my older colleagues. I started PvP 6 months ago and I quickly became hooked. I liked to see my class in this new day, to develop it, to improve my build but also my reflexes .... The good time of the unconsciousness ... I started to climb in stripes and there, a ditch is created. Despite all my efforts and ingenuity, my ranger (soulbeast) was rowing, there were always classes with overpresented specialization that did better with less. It was not a technical gap, but a favoritism of pure and simple skills. I had the impression that certain classes had been specially set up for PvP. The war that did not compromise, the necro that you eat before the nerves, the mesmer who had to spammer, the guards who burn you on the spot ... I went through lots of emotions (fury, determination, hatred, indifference) I was looking for advice, but players are jaded to talk and not be heard, thesame messages will come back as long as they will not be listened to. I discovered a community in love with their game that is experiencing an old and painful break but they are retained on the game only by the threads of glorious memories. The new ones are not his threads, the new ones will not accept this stagnation for long. Gw2 is a game full of potential and a community full of hope and ideas. I am happy to finally see that there is a team that is serious about the changes, but we do not dazzle the impossible. There are serious cancers in this game now. And one of these first sources is that a player can no longer play a class he likes to be able to perform in PvP, he must take a path drawn, Op class, because they have everything for her without too much effort, identical builds. Each class is not equal in PvP and it's intolerable, because it's the essence of the game to have fun with what we want to interpret. It should not be the skills of a class that makes a player good, but rather his experience and knowledge of that class, the rotations and the dynamics of PvP. PvP has become elistic and amputating originality.Ps: Sorry for the mistakes, it's a translation. French servers are ignored.