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Zenor.2097

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  1. So here are some numbers you can calculate for PVE - Power Holosmiths:Laser's Edge medium additive dps increase was 11,25% before this patch when you took the Blast module trait.If you assume 10 conditions on your target and assume1): Lasers Edge scales and descales linear and completely continously: You have a medium increase of 0,25% Damage by that trait, but you loose sth like 0,5 - 1k at least from losing Toolbelt Access during Overheating2): Lasers Edge stays at an 15% dps multiplicative increase after you have overheated , meaning you have the exact same same additive uptime as before, but about 4% more dps than the patch before. That way you may just be able to stay somewhat at the exact same dps numbers than before. This basically means that your burst is gonna be sth. like 8,5% higher than before, but your average DPS will be lower in general or maybe just where we were before ( which is unlikely in my opinion). There are other possibilities, like more thresholds etc. , but for a class that takes such a high risk to play and is kinda complicated to play AND already scales on the lower end of PVE Dps - Options, why would you think that is a reasonable change? Please Anet give us the Laser's Edge Change, but do not completely forces us out of toolbelts for the entirety of our cooldown. And I did not even begin to talk about PvP yet, is losing half your HP not enough Penalty? Make it so toolbelts have a few seconds cooldown when overheating. I think that is more than enough.
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