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Rhonja.5801

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  1. I have downloaded the file _wine_gw2_1.9.3nvidia.tar.xz from your ftp-server. The included file user_run has the _# Intel/AMD Mesa Specific Envvars set up, instead of the _# Nvidia Specific Envvars.
  2. This is exactly what I love about the community in GW2. So many friendly, helping and genorous souls.
  3. @VAHNeunzehnsechundsiebzig.3618 But anyway: Mesa: 19.1.2-224.1 And now the correct adressed one ;) : @ArmoredVehicle.2849 Yes, tried that too. "ulimit -Hn" and "ulimit -Sn" both print '1048576'. And as I said, your legacy packages works perfect, no crashes at all. But the vulkan package crashes every few minutes, no matter which map. So the chances are high, that something in the vulkan package triggers the crashes for me. Thanks for your help anyway and your great packages.
  4. Yes, tried that too. "ulimit -Hn" and "ulimit -Sn" both print '1048576'. And as I said, your legacy packages works perfect, no crashes at all. But the vulkan package crashes every few minutes, no matter which map. So the chances are high, that something in the vulkan package triggers the crashes for me. Thanks for your help anyway and your great pachages.
  5. I have come to the end of my wisdom. Maybe someone here has an idea. My system:OpenSuse Tumbleweed KDEGeforce GTX 770Driver 430.26.0DXVK 1.2.2Vulkan 1.1.9.9 My problem:Using the vulkan package from here like it is, GW2 crashes every few minutes. Most of the time leaving the computer completely frozen, so I have to do a complete restart. Sometimes I get an error message and GW2 only crashes to desktop. Debug.sh does not give any messages or hints concerning the crashes. This happens with version 1.7 and 1.8 and no matter whether GW2 is running in fullscreen or windowed fullscreen modus. If I use the legacy OpenGl package, I never have any crashes at all, the game runs fine! The error message I get: I'm using seperat folders for the vulkan package and the openGl package. I have done client repair. I have reduced the graphic settings to minimum.
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