Jump to content
  • Sign Up

Carlin Sanders.3587

Members
  • Posts

    77
  • Joined

  • Last visited

Carlin Sanders.3587's Achievements

  1. Honestly the utility skills flipping is a cool mechanic on paper but in practice is impractical and makes the specialization lose focus. I would prefer if the flipping mechanic was entirely devoted to the F2 ability - switching between modes basically, as if archemorus was tagging out with saint viktor and vice versa. Moreover I feel that the "hybrid support" focus is too much for this class, as its other specializations already do this. As such I would recommend changing the spec to be much more "DPS" focused, with archemorus being the "Power" DPS and Saint Viktor being the "Condition damage" DPS. Moreover i feel that both should also include defensive traits or usages, such as movement or providing barrier in order to counter the dodge mechanic being used only once every X seconds. Speaking of, if one plans to introduce only one dodge to the class one should also make such a sacrifice far more worth it, as this will already result in the fact that the revenant will be taking a lot more damage. perhaps add unique mechanics not seen in other classes, such as long knockdown times or creating a field of healing. make it so the dodge isn't just a dodge but also a part of the revenants offensive arsenal. lastly the greatsword honestly feels underwhelming compared to other specs/professions that have access to the weapon. mainly raising its power and adding on additional effects, such as conditions based on your legend(s) as well as perhaps make GS 4 block a little bit longer would help make it feel like a weapon with impact. All in all i'd rethink and redesign the elite specialization in order to give revenants something a bit different from its other elite specializations - herald gave support in boons, renegade was a hybrid of boons, conditions and power, vindicator should represent the other end of the spectrum and focus on power and conditions as its main goals, and with the dual legends of both saint viktor and archemorus I feel like it has the potential to be.
  2. i don't think it's possible. if anything, i'd rather they revamp the scarlet's war recap to have small snippets of LWS1 instances with the author speaking in the background. (such at the first time you meet each of DW, the important moments for each of them, critical moments of the story with your own characters response since we now have the VA's for the player character back) nothing huge, just tiny sub-fractals that are anywhere from about 30 seconds long to a minute at most, to really be able to see first hand each of these moments. tie them up into a singular instance and bam, revamp. maybe a few land you in the middle of combat to make it not entirely boring (such as suddenly being dropped into the scarlets hologram fight with DW fighting it along with a bunch of other LA npc's for 30 seconds or so. bamf back to storytelling mode for a bit, then be dropped into the moment you can slay scarlet, etc.) I know this will mean 'taking resources away from more important tasks' but it's something i'd like to see in the eventual future so that new players can have a more first hand account of it, plus since it's just snippets it doesn't need nearly as much redesign as doing entire seasons would. they would just need to reconstruct the specific moments you can play in. maybe even tie in some achievements in, such as killing scarlet in the middle of her speech rewards "Every villains weakness" achievement [Kill scarlet in the middle of her monologue]
  3. Let's be real here. there weren't nearly enough blades on the armor to be satisfactory. We should have been able to spin around unarmed and resemble a living Cuisinart Blender.
  4. My (actual) Answer: Why not both? any update is better than no update. why not do content AND living world at the same time? The (Expected) Cynically depressed and hopeless response: [PLEASE INSERT CUSTOM RESPONSE HERE]
  5. Mount Rentals? probably fine, so they can get motivated to have their own. but mounts at the start? Nah fam, part of the fun is getting it. And i'd say hold off on lvl 80 boosts until you get to 80 yourself at least once. part of getting to 80 is learning how to play the game, which is pretty vital. sure you can cheese it with crafting or wvw or something but most players would likely get to 80 by actually playing and doing content. it can be a bore, but with friends showing you the ropes (or just saying you need help and watch as a horde of players swarm to you like flies on a dead carcass) new players should be experienced enough at least to have the fundamentals down.
  6. which is why I still want Tengu to be a race - making a pirate themed tengu that looks like a parrot. For me exordium, bifrost and binding of ipos. Using bifrost for my elementalist just makes total sense, and reminds me of my old Master of Magic Ele in GW1
  7. I'd say for it to be similar to an activity - maybe a bunch of chronomancers open a temporal gate in lions arch allowing free access to certain time periods, like the invasion of (old) lions arch. Or keep throwing Asura at the problem until you have enough that they deus ex machina a solution. heck, maybe have the chronomancers work on a community token or voting thing - all monsters in the world drop distortion fragments which are used to Open a portal in time, where my evil is Law!! or something like that.
  8. For me, it's that I still have confidence in Anet. has there been major changes that can be cause for worry? of course there has, but most companies go through this. Other people may be doom and gloom but i'm still happy with the game as is. Literally I have maybe one worry - and a small one at that - but otherwise I have no real cause for concern or alarm. Why should I? Do I still play? Yes, though I play on a rotation of games to avoid burning out on them permanently and becoming saltier than the dead sea (which seems to be contagious right now). This means I still have a ton left to do in GW2 despite being around since prophecies. This is hardly the first major hiccup Anet has had, nor the longest period between content release dates (Take the wait for gw2 to finally come out, for example.) so this is hardly my first rodeo. I do sympathize with those players to whom this is, in fact, their first rodeo of company problems as well as people whose favorite game modes are just neglected (which, they are) but I also rationalize that the very fact that the company has rerouted all of their dev power to GW2 itself hopefully means we can see some major changes coming soon. Is it right now? hell naw, they just got through a company restructuring process and that takes weeks, if not months, to settle during which is near complete chaos. Is it a cause for alarm? no, not in my opinion. It just means that any plans they have will take a while to get rolling again during which time marketing and sales would be under pressure to keep the company afloat between project releases. yes, the whole big announcement i felt was a bit premature - they may have actually had something before someone higher up said 'hol up we ain't ready for that yet fam' and they had to find something to talk about. Am I being overly optimistic? Probably, but I like being an optimist far more than being a pessimist. Plenty of people are doing my part for me on that front, so I can just slack off, smile, and relax without a care in the world no matter what happens. They've got some smart cookies among them to figure out what to do.
  9. that's funny since i made this exact same comment years ago. I kind of foresee the commander eventually becoming an actual larger-than-life Dragon Champion later on in the future - perhaps when they reach the end of their natural lifespan Aurene uses her magic to 'return' the commander as an actual Branded Champion to stand watch over tyria or something. I imagine since her energy domain seems to be Light (since she's, you know, bright as fudge as an ED) we would be some sort of laser beam shooting giant.
  10. When I think of fear magic I think of what fear does to someone: it gives them doubt, hesitation. living in prolonged periods of fear creates all sorts of mental and emotional problems and in effect can cause someone to wither away. Courage magic, by proxy, would enable opposing effects but if left unchecked can make one reckless and arrogant. Growth would allow one to change and learn, to mold together parts of what they have within along with what they have received from the environment to make a greater whole. just my two cents.
  11. Tengu. And i want to see anet go nuts on the variety of tengu too - eagle faces, parrot faces, hawks, owls, etc.
  12. I'd like to as well if for no other reason than to see what the ministry of purity has done with cantha - if it either stays the same as 250 years ago or if they are actually as advanced, if not more advanced, than their tyrian counterparts. that would be interesting to see - a white coated super clean, almost sterile, kaineng city with nearly everyone seeming to be prosperous if openly hostile to outsiders.
  13. Yes, but preferably after the 4th or 5th expansion and the dragons have been (properly) taken care of, with Aurene as one of our new magic overdragons. I'd like for them to also take a look at what they did right in both gw1 and gw2 and see if they can synthesize these to make an even better GW3 - preferably on an updated engine with more and better options. (player and devs alike) also it would be nice if, like with the hall of monuments our progress was also carried over somehow. also moar races.
  14. I agree with the others, less quotes from people I likely won't know, more credible sources, and put the emphasis on what the xpac brings to the player, such as mounts, huge maps, elite specs and more! Add in something to challenge/dare the player like "Are you strong enough to defeat war itself?" as part of the excitement for new releases includes the challenges it presents. Also making the video longer won't hurt, as the shorter videos tend to be forgotten more than the longer ones. think of the video as a play showcasing everything good about your product, something that draws people in with wonderful music, great story moments, beautiful environments and fun gameplay!
×
×
  • Create New...