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Remus Darkblight.1673

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  1. What are you talking about? Usually people confused react to disagree with a post, here I think the confused reacts are actually confused as to what you are trying to say. Okay, your point here being? What class? What build? What conditions? What staying power? So you're a professional warrior player... who uses rifle? At an A tier level? 🤔 What did they do to your boy? Could you elaborate on which classes you are struggling against exactly? The foreskin was it's coolest feature? Casts spells? Are we playing the same game?
  2. Just an FYI "Sell instantly" will sell the item to the current highest buyer, you potentially lose out on a lot of profits by taking the guaranteed immediate sale rather than manually listing somewhere between the highest buyer and lowest seller, you still have to pay the listing and selling fees either way. For example on the permanent black lion merchant the highest buy right now is 515g and the lowest sell is 666g. By hitting sell instantly you will automatically match that 515g buy order and you still pay the listing and selling fees. You could well have manually listed it for any amount above 515g but lower than 666g and made more money, it may even have sold quickly at say 550g rather than just undercutting the lowest sell by 1c. Chances are whoever bought your black lion contract has already re-listed it on the TP and is set to make profits that you could have claimed yourself with a bit of patience. If that's all fine with you and you just wanted it gone fair enough, but it's worth keeping in mind that if you don't need the gold right away playing the longer game will pay out, you don't even have to be a pro TP flipper.
  3. I don't think there really is such a thing as a "dead" match up at the moment, all servers will have their quiet and busy periods (yes some will have longer and more frequent quiet/busy periods than others), it's the same with every game mode. Take your example, there is a rush event on at the moment and even one of the rush maps is dead at certain times of day. Now there is such a thing as "bad" match-ups where one server effectively gets bullied and farmed into players actively leaving the game mode for the match, and that is something that world restructuring will (hopefully) address. It's just unfortunate when a given players personal schedule happens to coincide with their server being less active.
  4. Doesn't mean that the other kits aren't available to you if you wanted to use them though. Besides, Tool Kit is used quite frequently as well, as is the Med Kit, and the Mortar Kit, even the Flamethrower gets some use. The only one I don't see used much if ever is the bomb kit. I want to remain on my main weapon, but I also want to remove conditions on myself. I can flip to a kit triggering my cleansing sigil and then flip straight back to my weapon. Other classes have to choose whether to stay on their current weapon or swap to their other set to get the cleanse, because they are then stuck on that weapon set until they can swap again. This function of kits in general makes them superior to regular weapon swapping as you can dip into and out of kits at will. You are welcome to that opinion but you must recognise that some folks won't agree with you and they will put forth their arguments against your position. If weapon swapping were ever added to Engineer, it would more than likely need to come with additional balancing that you might not like, such as kits then sharing weapon swap cooldown.
  5. Not quite, what I think the OP is asking for here is a live instance just like PvE maps that adjusts based on the online population. World restructuring won't do that for among other things, the scoring, you can't just open and close WvW instances because of how it is calculated.
  6. Yes in the greater sense. My point was that MC as a reward for these events is great while MC stay at 2g a piece, but if the prices do come down it will become less of an incentive to do them, considering that the other rewards are basically just some karma and a skin that a lot of people probably already have. It's all speculation though, I'm more than happy to do 9 events for 3 MC every day for the duration.
  7. Okay slight exaggeration on collapse, but it wouldn't surprise me if the prices do come down with more events. Bad for speculators, probably good for the community on the whole.
  8. The Mystic Coins are a great reward, but if they keep up this level of events that reward them the prices are going to collapse. When you consider that normally you can only get one coin per day outside of the Wizard Vault seasonal ones, giving everyone the opportunity to earn 3 more per day for an entire week is going to potentially put a lot of additional volume through the market. While LWS2 didn't budge the prices, if these kind of events keep up something will have to give at some point when a hoarder gets twitchy and dumps them into the market. Confused react only to confirm you are a big smelly bum and that what I wrote above makes perfect sense.
  9. Then my original confusion still stands, why did they later add a condition heavy ambush to a well established power weapon? Mesmer is one of my least played classes so I would never profess to know the ins and outs of meta Mesmer gameplay, but I am assuming that it is taken on Power Mirage for the daze alone? Unless it also has strong power scaling, it would seem pointless to add the bleeding and torment, vulnerability or something would be more on theme? Or do people take dagger on condi Mirage as well, despite it having no conditions on the normal skills?
  10. No need to tell me that, I was just trying to clarify the OP's post.
  11. Hey Hey Hey you! Wait up! We want to tell you something! *dunks on and sieges a guy* We love you, mwah! 😘
  12. But Mesmer got Rifle in the update, Dagger went with Virtuoso and the ambush subsequently added with weaponmaster training. I'm not sure what the point is here?
  13. My only qualm with that statement 😅 The mode has been a cess pool of unsupervised classroom behaviour for some time now.
  14. I've never understood this one, I get that the daze is the issue here, but at first glance, why is it loaded with conditions on a weapon that otherwise has no condition based skills?
  15. I think they mean to just fill the maps and then create a new instance when they are full and close them when they are empty. The intention being to remove off-peak population sparsity by consolidating everyone into one instance during times when it isn't as busy. Essentially doing away with servers altogether. While that's a fine idea in concept, and obviously works just fine for PvE, it doesn't take into account team balancing or scoring at all. How would it be decided what team you are on? How would that work over the course of a match as populations fluctuate? How would points be calculated with changing numbers of instances? How would it affect the score when empty maps close?
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