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Rokynn.8671

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  1. Why are you again for the third time in the past five months nerfing the ranger class? it's not even in the top ten meta builds. it's not accepted in high level fractals, primary attack skill minus 11% damage? are you people nuts? or do you just HATE a longbow or not understand what a longbow is built for or how it works or what it's used for in siege warfare? your hitting glass builds and all setup like it for -400 damage to peak primary attack. you need to +400 damage to it. glass builds don't even have 16k hp all you have to do is start hitting them and they melt. You or player's complaining about ranger with longbow are facing matched parties with food and boons to match is my guess. and that's not common. Bottom line is i'm not standing for more nerf's to ranger longbow class. look up my account and the money i have spent into this game. That's stopping as of now. your choice to weaken this setup for no factual reason is just dumb. I also have an issue with the fact that 25% of mobs 2 hit a Berserker's built ranger and three hit others. you need to give all classes a 5k hp increase or a 50% decrease to npc mobs damage out put, or you can change the name of the game to DIE 20 TIMES A DAY. if a glass canon is built it should out damage all and be weak to all. not gimping the damage and still crap hp below 16k.
  2. Well as far as you describe it it is a L2P issue because ranger is really good in PvP and WvW (roaming) and also in a nice spot in PvE.I have no struggle to survive. It just depends on how you build it. Even if you run full glass you can solo champs easily. Maybe im wrong in the longbow build. i just feel it needs to be faster than everything besides a thief and out range a magic class for sure. if i tank build it then sure it lives and takes all day to bring stuff down. feel free to show me a build that has good damage and lives. maybe you have used something im not thinking of. and if it truly is a L2P issue that you think it is show me what im doing wrong when i play one. Oh btw tell me what home server these over powered rangers are on. i been on 5 different servers thus far and have yet to meet a ranger i cant solo.
  3. There is nothing about an ANET RANGER that survives! from a ranger in a game to a movie character now eh?But i will direct attention to the fact that if a ranger is at one with nature and a weapon master,btw wheres it's gun skills? then why is it so easy to kill them or for them to die in pve,pvp,wvw? they should be the awesome for solo pve,pvp,wvw. a survivalist would not be an easy thing to track or kill.it would hold it's own. it would be an excellent tracker and stalker,nimble fast reacting. well it's not the fastest by far. its not nimble like the thief. it does have traps. but it gets out ranged by magic and three seconds of stealth. to me that is weak. and this is based on anet saying they are going to yet weaken it even more than it already is. well that's my complaint.
  4. I'm surprised that you people are doing anymore nerfing to your ranger class at all. this is by far the weakest most gimped archer class of any game i have ever played in the past fifteen years in any style game or type. you may want to look at your money lender NCSOFT in the platform of pvp and siege and how they have balanced all five of there archer classes. they hit good,move faster than most classes and have good evade. there not forced into melee like you do in your platform as they should not be. never seen an archer class who's main second weapon is a two handed broad sword. doesn't even make sense. dagger may be. even torch,axe. and in your platform they get out ranged by a magic class with a broad sword? like magic from a sword is gonna go 300 meters like an arrow will.and why your game says obstructed to a ranger class on a wall but yet mesmer and caster can eat a ranger up in no time flat? ever shoot from an elevated position? a window with a bow is obstructed yes.. but a roof or wall with a bow NO!May be your dead eye gun can out range but if you want to nerf something that makes sense in PvP/WvW siege then start thinking about magic casters that aoe over castle/fort walls and mesmer skills that allow summons to go up 15 meters to a castle or fort wall and kill players, or better yet a skill that a player is using from ground level that pulls a player on top of the 15 meter high wall to the edge of the wall and locks them down. what kind of crap is that? lobbing a rock,poison cow or arrow over a wall makes sense.. but magic or fighter skills don't go threw or above reinforce 15 meter high walls! That is something worth nerfing or getting rid of all together. What needs to be clear is that your archer class should rule in siege warfare from a elevated position without question or complaint. on the ground they need to be glass cannon's but still out range everything beside a rifle. now if you want to place a norm with a barrel of bolders up ontop of the wall then yea they will both hurt. Stop acting like the melee fighter class can throw it's sword and hit something far,sure something 5 meters away. not 1200 to a ranger 1500 or 1800. A caster class can aoe,dot or direct attack remotely like nothings ever sceen but again not over or threw a wall! but if a warrior or thief get neer it. it will die fast. The ranger class should have to out range the other classes to stay alive but be equal to remote attacks of a mage Your thief classes should rape anything in light armor like your casters but then reduce damage alittle to med armor and reduce damage alot to heavy armor. Warrior classes should rule melee there born and bread for it. but your caster should be able to dot or nerf the melee class for a few but still die to the melee. your not gonna make everyone including me happy. but you archer class sucks! your mesmer is over powered by it's speed boost,remote summons range to attack up a damn wall and two handed primary skill range needs a 400 nerf. your dagger class again should chew threw mages have to work for med armor and almost always parish to melee heavy armor warriors.your casters should not be damaging stuff it cant see or threw or up a wall. want to balance out or make your ranger usable? give it second best range to that of a rifle and make it faster with some natural evade and in WvW a total pain in the ass to deal with. that will be a correct balance or nerf. thank you for your time.
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