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Celsith.2753

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  1. If you are the ViP driver, first of all, thank you for the fights, it's been challenging and a lot of fun! I haven't seen anyone using an alt to spy on where you are going. People genuinely enjoy fighting you and your guild and there is a lot of reporting in /m and /t of where you are. If we lose sight of you we ask in /t and there are people on other maps looking for you. It's unusual for mag to bother chasing to other maps, we did it purely because it was a lot of fun. I'm not saying this isn't a tactic that gets used. We just haven't against you as far as I have seen. It tends to get used against organized groups who use tag watching themselves.
  2. It doesn't need to be fixed, there is no spawn camp. That would only be relevant if there weren't multiple maps with multiple exits.
  3. Sweet, maybe YB can perfect our siege game \o/
  4. Well maybe they're all on holiday. Perhaps one day technology will progress to the point that the announcement could be posted automatically, or done remotely out of office.
  5. Just wanted to say, this a million times. I would be fine having hard solo instanced content and having to personally work for my reward. I just really do NOT want to do it with a bunch of other people. It's not the difficulty some of us are complaining about, it's the type of content.
  6. Probably because every one of us has also played in a squad with a commander. Thinking for yourself in one actively gets you killed. I'm sure everyone's capable of tuning into some Twitchmander and seeing how it is also. I personally find it a lot more fun when each side has a large group but no formal commander too. I'm not naive enough to think those sitting in discord, complaining about getting ganked when they run back because there's no commander with them telling them to press dodge, are going to enjoy it.
  7. Consider making Bladesong: harmony unreflectable. At the moment bothering to trait it to boon rip is pointless in wvw due to reflect spam. It also feels very clunky and awkward having a cast time.
  8. You can't force people to play on redbl. It's a game not a job. Sorry you are one of a minority that seem to like that map but you can't force the rest of us to come play there with you ❤️
  9. I just don't see why they get out of playing the game mode when no one cries and petitions for me to not have to pve for my legendaries. And there's always the ones that stay. Even on mag where the welcome isn't exactly friendly I've seen pvers come for GoB and stay. Masochists I tell you.
  10. I'd rather they fix the bug rather than balance classes around it. In the meantime, make the decision to dismount before it's forced, or use the dodges wisely.
  11. It's not cheating though? Options - first tab - snap to target. If it's right there in the options menu.. it's not a hack. Unless having some basic knowledge of the game is a hack? And you don't even need to use snap to do it btw!
  12. It doesn't reward, it punishes. It punishes the rider for thinking he's safe and not making any decisions. When you know some one is likely chasing you, you need to decide, risk trying to dodge and keep running, or dismount and avoid the daze before he dismounts me? Personally I think the mount is already nerfed too much. It's hard to comment on a specific event that happens to a player when you hide your hp and don't show your build or stats. For all we know your toon was a level 15 in green gear.
  13. Like Leto said, while snap to target without doubt makes it much easier, it IS possible to hit in the middle of jerri rock without it. I usually don't bother turning snap on because I forget then get annoyed when I want to have an enemy targeted but barrage over on a down clump and instead barrage that one person. Not saying Snap is fair or should be in game, just noting that they aren't necessarily using it.
  14. I don't care what Webster says, it's really annoying. Change it back.
  15. I'm confused by posts like these. Yes, wvw is a team based game. Yes, roaming and small scale has a place. As part of that team game. Being a distraction while your pin does something else, sneaking a tower while your main zerg is elsewhere. The roamers - do you know just how large a part of ppt comes from camp guards, sentries and yaks? It's been years since I saw the math done so I don't recall the exact percent but it was HUGE. Working as a team doesn't mean everyone standing on one spot waiting for that one guy with a symbol on his head to tell them when to dodge or press a button. Up to 10 commander tags can be visible on a map since the beginning. If Anets intention was for us all to sit on one spot then why is this not 1 commander tag? This really doesn't have much to do with balance though. Players who don't enjoy playing the boonball meta simply want, when equal numbers v boonball, to have an equal chance of winning - assuming equal skill. As it is, boonball of 50 v 50 any thing else is no where near an equal fight. If only because the enemy are sitting there waiting for their skills to go off 25s later.
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