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Martt.5123

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  1. Anet, Please, do not go ahead with the core engineer support changes! Yes, I know you guys are doing this because mechanist is overpowered right now and I couldn't agree more that it is. But healing mechanist isn't strong because of its healing capacities, it is strong because the mecha is one more entity that provides a lot of boons and barrier just standing there hitting and existing while you can just go wherelse and do mechanics perfectly. Both support signets - barrier and shift - are also pretty strong; mace is an excelent weapon that provides even morre barriers; 20% more regen efficiency etc. Medkit or Elixir gun here isn't really a thing! I don'treally play mechanist, I don't find it fun to play, but when I played, I didn't even use medkit since my teammates were with 5k barrier almost all the time. If you guys nerf medkit 1 and elixir gun 5 you guys will totally kill healing scrapper that isn't already popular! But there are players (like me) that enjoy it a lot! It is kinda contradictory as well since the patch should celebrate and embrace build diversity. Furthermore, you guys are literally assuming that us, players, just like big numbers or popular builds. I know that since the launch of mechanist, it seems the only elite class that engineer have, but nerfing engi core stats/skills isn't going to change the scenario, it will only make engi with even less build diverse!
  2. Hello for everyone who is reading this! I am so happy with the scrapper changes that is coming next week! But if the purpose of the change is to bring scrapper to PVE content, I think another change might be necessary: Impact Savant. This trait is literally a free nerf on heal scrapper, because it makes the scrapper to lost 180 vital for free in exchange of nothing basically, considering you are healing, you won't really strike any creature and even if you do so, you might not really get a good amout of barrier. So...this traits benefits nothing on scrapper support, just a free nerf. I don't think it should be removed tho, but possibly moved? What do you guys think?
  3. Hello! How are you?So, since I started playing gw2 I wanted to find a support class that I would truly enjoy, and turns out it is Healing Scrapper, I just love to use med kit and spam healing on my allies.But I have a little bit of a problem with the second skill - bandage blast. I can't almost see them... and sometimes (actually most of the times lol) I totally forget to use it because I know it won't hit my allies, since it is not really a cone, but 5 fine lines ahead of you, furthermore it has a 1/2 seconds skill cast, which is enough to your ally just dodge the healing (and is not really their fault tho, everyone keeps moving in PVE modes). These things said, I want to know what do you think about this skill, I might using it wrong or just seeing problem where does not exist, but I think this skill need a few changes, especially on the visual effects, some blue glow around the bandages would help a lot already. Also, I know...Healing scrapper "is not" a build for PVE, but I'm enjoying it, some Fractals party accept me and everything runs smoothly most part of the time :)
  4. A guild apresenta uma proposta muito única, o combate a toxidade a princípio entre os membros, mas de modo que os ensinamentos aprendidos desencadeie do membro para todo o jogo. Inclusão, empatia e solidariedade são as palavras chave dessa guild. Os convido para, ao menos, experimentar a vivência na guild, aposto que adorará e será muito bem acolhido! The guild presents a very unique proposition, combating toxicity at first among members, but furthermore lessons learned unleash the member throughout the game. Inclusion, empathy and solidarity are the key words of this guild. I invite you to at least experience the guild, I bet you will love it and you will be very welcome!
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