I think we need to be very vocal about the SotM change. Specifically the wind up time. ANET, completely understand the skills power lvl needs balancing in regards to damage, but this change has just made the skill FEEL BAD TO PLAY. That can’t be your intent when you balance the game. Obviously no one is more invested in making the game fun than the developer, so please recognize that this attempt is not good enough. We want our staff five to feel like it did before the balance. Take the damage, please don’t take the feel of the skill.