Jump to content
  • Sign Up

Erze.7253

Members
  • Posts

    34
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Erze.7253's Achievements

  1. Ranger's pet charm does not work (at least on my Ranger) for Juvenile Alpine Wolves or Juvenile Blue Moas (the prompt does not even appear), but does work for Juvenile Hawks,, Juvenile Polar Bears, and juvenile Snow Leopards. Bug filed, but this seems bizarre.
  2. Funny. One of my toons seems afflicted with slowness.
  3. And whatever they did to create the matchups seems faulty. Outnumbered everywhere.
  4. Reason I started playing this game is because another game's devs would listen to the loudest, not the most logical. I know that's a constant temptation, because devs like keeping their jobs, and louder means more, right? More players satisfied means jobs are safe, even if it means killing the 1% who loved whatever it is that was nerfed, and that is good from the dev's point of view. As for thief, I play one irregularly. I don't pretend to know how it works. Usually I die pretty quick.
  5. I see this a lot. As for being "chemically bonded" to smc, that might be because there was some estimable player once who said, "smc is worth more than all the targets in the game put together." And while it's worth more than ANY other target, it's not worth more than all of them together. And that sentence has continued to live in many Guild Founders' minds, which results in an inflated perceived value to taking SMC. And it's true that SMC, in terms of position and influence, is a high-value target. But it's not worth that much. I've been on teams that deliberately sacrificed it so they could take the owner's keep. Keep, two towers, and a camp, together, are worth more than SMC alone. Chances are, with the lower population caps in WvW, the team cannot defend both their keep and SMC at the same time. And it's harder still when there are just three of you on homebl, instead of six. Not sure what can be done about this. Maybe make the borderland targets worth more? Or give some other bonus? What if having all three keeps in a bl provided the entire team, including EBG, a boon? Say "heals 75 points a second," or some other plus? What if the level of the boon depended on the level of the keeps? What if each thing taken was worth something in terms of general support, and the level depended on the level of that claim? What if taking the last two claims didn't add to that? Gotta give the enemy a toehold, right? Else it's no fun at all for them. Idk. Just throwing out some ideas. If some of them stick on the devs' walls, great. If not, oh well.
  6. They've built to suit their playstyle, and adjusted their playstyle to match the meta. With this recent patch, though, the meta has changed a bit.
  7. Or, perhaps, the person dying to a ranger on a wall. Move, for crying out loud.
  8. Or even another guild. Some of us are on quite late for our timezones.
  9. I've noticed that while mist form says it's invulnerable, it isn't. I've been targeted and hit several times in mist form.
  10. Didn't have that problem just now. Perhaps it's been fixed, or undone to make it look like it wasn't blocked?
  11. In the US of A, Seattle area. Ping 2000-3000, consistently. Hard to play like this.
×
×
  • Create New...