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iwatokage.5730

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  1. ・Natural Fortitude trait does not seem to have affected the staff and dagger. ・hammer is very interesting.
  2. In addition to that, the dagger attack seems to hit only one enemy.
  3. I am very grateful to anet for checking every inch of Ranger's bug thread and making very thoughtful corrections.
  4. Ferocious Symbiosis trait If the ranger and pet are attacking at the same time, the pet's buff disappears when the ranger's buff reaches 5.
  5. Pack Alpha trait does not reduce cooldowns of pet skills added in EoD. (except for the following : white tiger : Bite, wallow : Bloodthirsty Charge)
  6. I'm translating this at Google Translation, so sorry if it's strange English.It looked interesting, so I tried it with a Champion Target Golem-Tower Lord to see if I could get 4k with Axe's auto attack.In the case of this golem, 4k seems to be possible with 3400+ power and 300+ ferocity under the following conditions. Superior Rune of the Scholar : +5%damage Superior Sigil of Force : +5%damage Hunter's Tactics : +10%damage Furious Strength : +7%damage Twice as Vicious : +5%damage Oppressive Superiority : +10%damageIn addition, if you use "Sic 'Em", you can hope to get 5k.I'll upload a video of just punching the golem along with it.
  7. Hi everyone, this is my first time posting on the forum. Recently, I've seen some discussion on the forums that rangers are OP and should be weakened.However, I don't think there are any specific OP build details mentioned during the discussion.So I'm going to try to post a build that I think is OP and a video of myself.What kind of build do you guys think is OP? I'm sorry for my poor English.Thank you. Build : http://gw2skills.net/editor/?POgAMFlZw8YdsQ2JeSXrv8RkG-zVRYiRFAH+SJsIo0Eo1Co3QQtDQA7h3C9LbA-wVideo :
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