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SMTGS.6702

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  1. I’ve added the Engineer to my roster and I’m taking it from 0-80. Leveling has been a breeze so far and I’m enjoying it despite the complexity. Thanks for the ideas friends! But I am curious: how do the elite specializations compare to others in the endgame department? I mainly want to start with less demanding scenarios like Fractals and Strike Missions before I graduate into Raids and WvW. PvP is last on my list, as I have other personal priorities. What direction would you guys recommend for a new Engi player?
  2. So I’ve been playing GW2 off and on for roughly 4 years, with certain goals in mind. But now that I’ve gotten my first character back to level 80 (my original Asura Guard combo), I’m looking at other game options besides the core story and the living story. I want to get involved in other areas like PvP, WvW, and Raids. However, all of my previous experiences with those game modes have deterred me from trying again with my Guard, mostly because they were bad ones.I put together a list of my preferences, improvements since day one, and struggles that I deal with in a lot of MMO’s, not just GW2.Preferences Ranged = slow burn condi damageMelee = sustainable, high output burst damageGood survivabilitySimple rotationDecent health poolMinimal punishment for mistakesAll-rounder class that is viable in any game modeSome challenge so gameplay doesn’t grow staleImprovements Decent awareness of group statusBacking off/recuperatingAltering mechanics to compliment teammates/other playersStruggles Complicated rotationsLots of combos/stepsBig risk, big rewardSerious punishment for mistakesSpamming buttons or freezing up when cornered/overwhelmedDueling actual solo/party playersMy current guild recommended Revenant to me, but I have mixed feelings on the class. I’d love to have some outside input. Thanks.
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