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Expanded Weapon Proficiencies Beta Feedback: Mesmer
Raven.8156 replied to Rubi Bayer.8493's topic in Mesmer
I genuinely enjoyed the riffle on Mesmer. Enjoyment 1: Healing from non-ground target weapon auto-attacks is fun. There needs to be more of this, in general, to promote ranged play and movement; away from the boring stacking habits. I see comments stating that the damage is low. I would rather have a weapon designed around healing. There are plenty of other weapons that deal damage and I think it's a fair trade-off if the support capability is high. Complaint 1: I do think the portal duration on Rifle 5 is very short. For casual players such as myself (or perhaps I just have a severely slow response time) it is not practical to use as it expires way too quickly. What's the big deal if the portal duration exists for a long time? Complaint 2: The AOE on Rifle 3 may be larger. In practice, allies run out of the AOE target before my pinky bullet travels through the pinky portal. If it will have a small AOE, perhaps the healing reward should be fatter 😗 -
[Suggestions]QoL (Quality of Life) Ideas [Merged]
Raven.8156 replied to ginryu.3026's topic in Guild Wars 2 Discussion
please add harvesting glyphs to fishing rod. -
Expanded Weapon Proficiencies Beta Feedback: Ranger
Raven.8156 replied to Rubi Bayer.8493's topic in Ranger
After playing around with the maces: 1. Ambush skill on Mace 1 should be an AOE heal. 2. The healing flow isn't very consistent outside of the Druid spec. The auto-attack chain could have some additional healing incorporated into one of the chain skills, perhaps on Burgeon. 3. Force of Nature: The sudden enlargement of the character is kind of distracting/jarring, considering the duration isn't very long. might be better to forego that effect or replace it with a simpler visual cue. -
Expanded Weapon Proficiencies: Dual-Wielding Mace Ranger
Raven.8156 replied to Rubi Bayer.8493's topic in Ranger
After playing around with the maces: 1. Ambush skill on Mace 1 should be an AOE heal. 2. The healing flow isn't very consistent outside of the Druid spec. The auto-attack chain could have some additional healing incorporated into one of the chain skills, perhaps on Burgeon. 3. Force of Nature: The sudden enlargement of the character is kind of distracting/jarring, considering the duration isn't very long. might be better to forego that effect or replace it with a simpler visual cue. -
Art Issues: Characters, Weapons, Armor - [Merged]
Raven.8156 replied to Gaile Gray.6029's topic in Bugs: Game, Forum, Website
Sylvari female appears to have a glitched "cape" on the new shiro outfit set. -
No, it seems people want an off-hand dagger that provides some survivability and/or mobility. Not more damage.
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Move Blade Leap to a Dagger Offhand The more I think about it, it might make more since to make blade leap a dagger 4 skill. Why would sword 3 be modified on virtuoso when you can't pair it with dagger main hand? Doesn't make sense to me... While it's true that you need not bring dagger, that really isn't the purpose here. We should be able to play with the new weapon. Blade Leap on sword 3 provides some mobility and utility to restock a blade but can't be paired with the mainhand dagger.... That is a bad design choice IMO.
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Sigh, the ugly truth. might be time to explore a different class
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I really wish anet would polish up the main-hand dagger. And I really did not like the other off-hand weapons paired with the dagger… didn’t work. why doesn’t this espec get dual daggers with a block or mobility? other especs received absurd mobility in their kits… Not to mention, this is the third Expansion where Mesmer won’t get a two-handed weapon.
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A little unrelated. See other discussions for Mesmer rework talks. The issue regarding the lack of survivability with the virtuoso kit remains, and that is the focus, among improving other things related to the specific espec. Off-hand dagger and modifications to the main-hand dagger can go a long way to making the virtuoso viable.
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A block and mobility option on the Virtuoso is still missing. And why isn’t this spec dual dagger? It’s the perfect opportunity for it. Mesmer has not received a 5 skill weapon kit in any of the expansions….
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Definitely agree about the symmetry part