Let's talk the changes.
Warrior: Removed from end game content. I myself as a warrior enjoyer will delete it because i will no longer see a request for "BS" in LFGs. I was promised that you will try to give it more meaning, anet. I don't see it.
Untamed: Trash as always. The only unusable spec in endgame pve. Needs a rework from the core, like the beta feedback was so bad, yet the project continued.
Catalyst: Weakest link of EoD (We don't take Untamed in consideration, that is not a spec, it's a LOL), a spec that not many can get big numbers out of, you nerfed. You buffed hammer months ago claiming that it is not impactful. Now you nerfed it lower than the original. Does this make sense to you?
Firebrand: Condi version, you nerfed mounts ago, took away easy quickness through solance, now you thought it is a good ideea to nerf even more. DH, literally the only reason to play it in fractals, the signet share, you deleted. That is the 3rd spec you put in the grave and we are not even half way finished.
Mechanist: The most complete broken healer in the game, you thought it is a good ideea to buff.
Scrapper: A spec that didn't need more crit chance in firearms, you went ahead and gave it more crit chance and called it a balance patch.
Ranger: Literally the only true balance you created through this new patch. Restored druid usability by adding Alacrity (it was literally dead because only might and heals), and restored some of the the power soulbeast dps to compete with the broken dps of the EoD specs. Congrats Anet. The whole community can agree that Balance means bringing old specialisations up to the standards of new ones, or vice versa. Promoting specs by nerfing others cannot be called Balance.
Reaper: Dps boost, that is good. Makes it more usable in endgame dps roles.
Heal Scourge: Nice touch with the warhorn rework, the fear on warhorn feels more appropriate than the 2sec Daze.
Harbinger: Where nerfs? It's outrageous and broken and too easy to play.
Herland: By adding quickness on consume but increasing cooldowns i don't believe it can be used as a reliable quickness support. By taking too much concentration it wil lower its dps far under the other quickness support specs such as scrapper that sits on a high 30k dps and catalyst at about 30k too now after the tuesday patch.