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Manny.1084

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  1. Disagree with you on the further nerfs Ok but explain about what and why, don't leave me hanging like this.The build is still good but not oppresive , it does enough dmg to be good but was nerfed enough to not be OP, if you called for a nerf to flashbang on the other hand...
  2. yeah but having literally 5k range from mobility and able to get to the other side of the map in less than 10 seconds while having stealth for about a min permanently AND gatekeeping squishy sidenoders... thats too much. Its a hit and run class which should be easy to kill but it has damage reduction traits which contradicts it, both its mobility AND damage reduction shouldve been nerfed so they done 50% of it. Ngl i agree with the mobility nerf but if its gonna be slower and more likely to get caught then i dont think the dmg reduction should be nerfed. Not a thief main btw just looking at it from another standpoint.I also think they nerf should have been a range nerf like they did to jaunt. Not a mesmer main either
  3. I'm not gonna lie to you , This was VERY VERY VERY stupid. I'd love to ask for your reasoning behind this but i know nothing good can come from it
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