The Ace.9105
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So many times in fast paced combat you'll end up looking at your skill bar and seeing skills being ready and now with the reworked scepter 3 tether, there's no reason for the cancel tethering to be available while waiting for the flip over skill and the cancel causes many accidental presses when you want it to be the flip over skill instead.
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The weapon release patch was fine but some of the patches after (i think the cerus bugfix on february 29th) messed up something and now there's a chance that in the middle of the combat at least in spvp maps including heart of the mists, the legend skills swap to their original default places during combat. Edit: can also happen outside of combat
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If you have problem with pvp, you are right
The Ace.9105 replied to Sinister.5792's topic in Player vs. Player
It's not anets plan but rather the plan of the high end pvp community. They want to stay on top wintrading those titles in their circle thingies. -
We all a actually Not Allowed to complain to 95%
The Ace.9105 replied to Avatar.3568's topic in Player vs. Player
For pvp to grow they should balance more for these ppl but with the current speed of the combat, it's not happening and pvp continues to sink. -
There's collective mindset with the high end pvp ppl with the goal of not letting this game to ever grow so that they can stay on top unfortunately and those guys are feeding info to anet.
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Anet can you fix this low effort toxic game play
The Ace.9105 replied to Flowki.7194's topic in Player vs. Player
It's useless to try to get ppl to understand, they won't. They lack the basic knowledge of anything related to the game and they aren't mechanically even able to get there. The ppl who are there just wants to argue your points cause it's the forums. The pvp community of the ppl who care has either being banned for arguing against the ppl who want this game to be bad, are silent in their own communities that know better or have moved on. -
Anet can you fix this low effort toxic game play
The Ace.9105 replied to Flowki.7194's topic in Player vs. Player
See now. Without addressing the issue of the game you got told by some rando that you need to get better. That's the state of the community, it's over. Low iq is the new norm and nobody wants to pick on the actual issues and will argue against you. -
My Breakdown of the current state of gw2 PvP
The Ace.9105 replied to Deus Fatorum.2473's topic in Player vs. Player
There was a tutorial and it was core -> hot -> pof. Now it's just pick the build and get carried by it unless you are a hardcore gamer that has the ability to have high reaction time to multiple things in which case, every class will do and you perform better on them than 99% of the players. Idk if you remember but the game used to be way more balanced and way slower back in the days and it was more fun back then while also being accessible for new players. Even from the veterans, not many play with the speed that you are supposed to play at high competitive level but top 100 is top 100. The average gw2 player can barely use auto attack with autotargeting turned on and the skills needed for pvp are way way beyond that level. At least we could get some of the players who are some amount above that average but right now, the curve to actually learn how to play the game is solely dependent on if you have a lucky build in that balance patch that allows you to perform against the speed of the players that are way beyond your experience. I do agree that with todays standard, there's nothing to tell ppl what you are supposed to do in the game itself but there's quite good guides outside of the game for ppl who want to get into content. The hard part is catching up. The question now is if we have 100 now and 50 later or 50 now and more than100 later. quick note: I see a quote on your profile from some dude. The pvp balance discord was never targeted nor taken down btw tho there was a bit of a cleanup lately. -
My Breakdown of the current state of gw2 PvP
The Ace.9105 replied to Deus Fatorum.2473's topic in Player vs. Player
The amount of veterans from thousands or potential thousands is approx closer to 100 players. The fact that the new players already had a feeling that they had a chance when some not that great builds like signet cata was meta due to it not insta dying to random stuff shows that there's things that could be improved for the mode to grow. I am not saying that the solution is a bunker meta of toxic builds like scepter cata but the overall speed of combat has to come down from popping a pack of adderall pre game to levels where a gamer can have a feeling that they can do something. Even in builds like vindi support that the top scene has decided not to play due to the unfun amount of support and healing it has you still have to play like you are on adderall to play it correctly. The hardstuck old players are full doomers and don't believe in anything and that's why they want to just keep the game "for themselves" as long as it lasts with the cost of just killing the pvp side and it to have no chance of recovering from the get go just when we got a new flow of players in. The hardstuck players will still keep playing the game anyway and they will still retain the same positions in the ladder regardless of what shape the meta is. But hey, you do you. Everyone with this doomer mentality has lost all their rights to complain about the matchmaking in any capacity when slowing down the game to the level where people can play the game is literally the only solution to make it all better. tl;dr Pvp is dead and it's not gonna become any better partly cause the community has given up and wants it to die. -
My Breakdown of the current state of gw2 PvP
The Ace.9105 replied to Deus Fatorum.2473's topic in Player vs. Player
Yup, the game is way too fast paced for newer players with all these specs etc. that it's the case of "it'll start being fun after hundreds of hours, trust me bro". Unfortunately, the high tier players don't share this view and if you try to fight for it you'll get banned from community discords. -
I don't understand why it's not possible to use the real game content for the skyscale collection and instead you need to stand in random places taking damage for the skyscale. Why wouldn't it be completable by killing dungeon/fractal/raid bosses instead or also by doing them? I just want to actually play the game and not explore and stand in random spots.