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emopausal.5362

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  1. This is the build from my Renegade who was failing in the personal story chapter: [&DQkDLg86PwLcEQAAKxIAANQRAAAGEgAAyhEAAAAQAAArEtQRBhIAAAAAAAA=] Main gear is orange (exotic?) self-crafted as are main and o/h and secondary weapons. Jewelry is a little weak (accessories) with only one ascended piece. I am hoping that this game isn't like the old raiding days of WoW -- where you lived on Elitist Jerks trying to eek out +1 or +2 dps in order for the group to survive. I've moved past all that and prefer a play style that's more enjoyable to me. For example, in ESO, my mage toon is a lightening rod. I could mix/match abilities, but I like sparking things up. My engineer in GW2 uses dual wield pistols because Yippe-kai-yay, m--f---... a build you won't find as recommended on metabattle. Point is: I'd expect, if I was doing w/e the raid-equivalent was in GW2 to support one of the maxed-out builds. For general open world play, I'd expect to play w/e build makes me smile. That being said, my expectations may be off b/c I consider Personal Story to be "open world" and not something requiring an optimized build.
  2. Sorry for the seemingly lack of response - I've had ISP issues for the past two weeks, which also contributed to game play. I finally got those issues resolved and am back to a decent, for my location, internet connection. Thank you to all who made serious replies. I am new to GW2 and, perhaps, my expectations are more along the lines of ESO - which was what I was playing before this. I am more comfortable in GW2 leveling. For the xpacs, I've been following build advice found in metabattle. I've tried endgame with a rogue, necro, revenant and am getting ready to try engineer. Of course, it may be my playing style... I'm not that into run-dodge-jump type playing ... I get an AOE warning, I get knocked down, I die. It's about that simple. I can't dodge out because I'm otherwise disabled... The ones that bothered to make useful replies, thank you. I'll try to up my game play - I guess you have to be in a "raiding" mindset - run here, wait three seconds, dodge this... etc. Expectation set. I stopped raiding after our guild downed Arthas b/c I like the open-world aspect more than the pedantic 12-step program play style. I'll keep fumbling around - again, thank you for the replies... There's a _lot _to digest here and I've very limited time for playing so replies/questions will be slow... One immediate question - how does one "post their build"? Thanks! --mike
  3. I simply can't get my head wrapped around how impossibly difficult aspects of this game are and why they're written this way in the first place. Not every player is an op grinder with max gear ... that being said, I expect to die, a lot playing the Fires/Thorns xpacs b/c, as I was told, they're not meant to be solo content. I've got level-400 self-crafted gear but even that seems to be insufficient. The game, apparently, penalizes, harshly, for being a solo player. (Yah, yah, sure, GUILD Wars... I get it...) Ok. Fine. Expectations set. But, when I'm doing a personal story in PoF, I don't expect to get my fanny waxed repeatedly resulting in a reset (go back to the beginning) of the story's chapter (Path of Fire::The Sacrifice) either. That's asinine behavior and incredibly poor design, imo. Exacerbated by the NPCs, literally, just standing around during mini-boss and boss fights. Oops. Sorry. AI taking a break... I'd rez you but I'm too busy scratching my butt... Do they not play test? With normal toons? Or, if this level of difficulty (remember, games are supposed to be challenging and fun) requires doing the LW stories first, then where's that intuited/taught? First game I've ever played, in literally decades, where the designers work this hard to discourage my in-game spending and investment in additional xpac content. I know this post will get all the fanbois riled up... "noob!", they'll shout! And they'd be right and that's my entire point. You level up/down for zones changes, why don't you do the same for personal stories based on gear?
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