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FeelsFromEarth.5046

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  1. Oh how the tables have turned. SB is responsible for the slight relevancy Ranger has left. Necro is so beefed up & as a result overplayed, ANet matchmaking doesn’t even know how to handle them all. In the last 24 hours i’ve played 4 or 5 games where the other team has 2 necros. That’s double the reaper. Double the fear. Double the minions etc. There isn’t enough condi cleanse, vigor, protection, blocks, or anything else to cope with the necro pandemic. & Rangers pet should have the best AI by far. The i in AI last i checked represents intelligence which a reanimated hunk of flesh that the devs even programmed the necro to make remarks about how short lived & mass produced they are, should not be anywhere near as intelligent as the loyal devoted & free thinking beast that is the Rangers pet. Nor should it be comparable to sophisticated machinery of the Engineer. Minions should run around like flesh eating brainless corpses because that’s what they are. Intelligence should = Ranger Pet > Turret > Minions Altho none of that matters because Core Ranger has been made irrelevant & you only see SB who do 99% of DPS in Beastmode so there you have it, no more pet. Even the rare occasion SB does have their pet out it’s usually something like Siamoth for Forage & they cant swap while in combat so the complaints of 2 pets being OP have been satisfied, albeit in a roundabout way, they’re still satisfied. Just to paint a little bit more of the picture, it is true if i for some one off reason as a SB send my pet after you it can’t be ignored. But you can’t ignore a horde of minions either, since the only effective SB is pure glass. Survival is entirely a matter of skill to identify what your opponent is going to come at you with, then time your defensive skill usage while trying to gauge the cool down duration to when when the next burst is coming, and manage your vigor so to survive cool down periods. Keep in mind, you’ll have to manage an attack in the midst of all this too, especially if playing against a necro & their mindless minions who seem to swarm you as you try to overcome CC. And I’ll finish with this. We’re talking team games folks. When a SB gets in an unexpected LB burst on someone dueling for mid and has the last arrows in Rapid Fire hitting around 8k-9k (under right circumstances it could be higher) then interrupts the angry opponents pursuit with a knock back to rains arrows from the sky with might & fury stacks, most people are going down. After that long range burst and AoE melt enough health bars enough times you become targeted by 3-4 players easily. If you’re good youll be a target by the time the initial battle for the nodes is over. ”But the same thing happens to Necro when it causes hell so what’s ur point?” Not quite. Only experienced/coordinated teams focus target and bring down necro. Your average player has been destroyed without so much as scratching the necro that ppl will completely ignore ur requests to assist target. The whole Necros are targeted is it a tall tale unless you’re playing amongst above average competition. Truth is they’re avoided. Crazy thing is. I write this less than 3 days after a balance patch so it’s not like change is coming anytime soon. The End.
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