Yes, I'm fully aware of that, I'm not as stupid or naive as you think. Tools to resolve harassment are always welcome. As you quite rightly say, no=one is ever 100% safe from harassment. But the less I have to use those tools, the more time I can spend actually playing the game. I don't mind the PVP game mode, and have indulged in it a little myself when I'm in the mood, but introducing it into open world PVE invites that toxic side of PVP behaviour into a game mode that currently doesn't host it. You'll never convince me that opening up new opportunities for griefing and harassment is a good idea! No, players focus on it as A source of harassment, not THE source. Which begs the question - if your estimate is accurate, then WHY is 'everyone' focussed on it? Could it possibly be because of all the forms of harassment, persistent duel requests are among those forms of harassment that players find the most irritating? The thought of being subjected to the duelling or PVP of others when I'm not actively involved myself - ('passive PVPing'?) just doesn't butter my parsnips at all. It doesn't make a good spectator sport IMHO, and I really don't want to have to play around/through or alongside it. If you really can't live without open world PVP, then I have nothing against them providing the option for you to join a completely separate server where you can grief, gank and harass each other to your hearts' content. Just don't bring PVE/PVP to the servers I play on because I prefer things just the way they are.My point is, you are conflating two separate things. If someone is spamming you with duel flags, that is not dueling that is harassment. If someone is trash talking because they won a duel, that is not dueling that is harassment. I've seen newer MMOs provide an opt-in feature for dueling which is think is a great way to mitigate any concerns about dueling in the open world. One of the selling points of GW2 is the vast and varied open world and i think being able to duel (with consent) in those areas would add a lot. What you have expressed is a fear of change. What you are saying is that you have accepted the current level of griefing and harrassment in the game and any extra features added should be evaluated solely on a basis of "how can this be used for harrassment" and not "what does this add for players." Should no new raids or new instances be added to the game, because that creates new vehicles for harassment? Or do we add them because it creates new opportunities for players, knowing that there are tools to resolve harassment that comes as a natural risk of playing multiplayer games. I sat braindead for a half an hour waiting for the worm event with 100 other people and was reminded of how back in my WoW days this time would be passed by dueling with strangers and potentially making friends. I don't appreciate your implication that I would prefer a separate server so i can "grief, gank, and harrass" when i just want to duel other players with their consent. You have proven my point that you don't need pvp to be toxic. Thankfully, the game provides me with tools to report your toxic implications and i don't need to advocate for a removal of the forums as a gateway to harrassment.