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RedBaron.6058

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  1. It's interesting to see which servers all these Outnumbered skeptics play on...LoL
  2. It's amusing to read the posts of stacked server players desperately trying to maintain the current status quo of having their heavily populated WvW servers beat dead horses. It is obvious that something decisive must be done about unbalanced WvW because, at the end of the day, even the good and honest players on stacked servers do not have any fun at all. Even if ANet creates a system capable of balancing opposing populations in WvW, the Outnumbered buff must become relevant to compensate for temporary imbalances.
  3. Sorry, I do not waste time with dummy people like you admited.
  4. Please check the conditions for Outnumbered. Thanks. Anyway, what is the point of having 5 against 10 or 20 without any balance buff? You like being fed? Better to play against bots then...
  5. If you do not understand the intention of Outnumbered buff then is pointless to argue with you, please learn a bit more about the game. The only problem is that Outnumbered buff is worthless right now, if tweaked it can help the defending underdogs.
  6. What you said just shows you play on a stacked server, nothing else. Next time think more before posting to avoid shaming yourself...
  7. WvW will only be interesting and rewarding if the underdog side has some chances at defending its objectives. ANet is favouring the attacking side, usually the overdog side, so the future will be the most populated side running its zerg around capping empty objectives because no sane people will ever defend and hold any objective at all. The Outnumbered buff is completely useless and should be changed according to the rationale that desperate defenders tend better their fortifications and fight with more courage, energy and complete disregard for their lives, writing glorious pages of their Annals of War. So, the Outnumbered buff should be: +25% to all stats/-25% enemy damage to own fortifications/+25% moving speed/-80% damage received while downed Plus the existing buffs but changed as: +100% participation/+100% Magic Find/+100% World Experience/No armor damage upon death plus a 1 gold reward per hour of being outnumbered/Being killed by the enemy will not grant War Score to the enemy but will grant War Score to the own side once per 5 min (to avoid abuses).
  8. The WvW changes reflect the current state of the game and the knowledge of the people running it.
  9. Send a bug report to ANet, I am pretty sure they will fix it for you.
  10. I did got the cap as soon as I entered Lions Arch after we reached the goal. Did you bought anything from the in-game shop?
  11. The upcoming changes hinted by the New Balance Philosophy will transform completely the current classes and even the heritage philosophy from the original ANet Manifesto. Such huge changes need to be showed, discussed and changed within the whole GW2 community before hitting real live servers. I love GW2 and I dont want it to be gutted before getting better after months and months of tweaks, especially because 3 or 4 great new MMO will launch during the next 12 months and will easily drain a lot of unhappy GW2 players. Long live GW2!
  12. ANet just needs to do what other good games do, LIVE TEST SERVERS for all players interested in providing feedback, which in GW2 case are not for sure as you said "...100'000 players...". I really do not understand your remark about "awesome drops" in test servers, everyone knows that test servers content is temporary and do not transfer to REAL LIVE SERVERS... Are LIVE TEST SERVERS too much to ask from an AAA game in 2022?
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