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Hesione.9412

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Hesione.9412's Achievements

  1. How do you get it to start? The characters just stand around talking, and there's no orange circle of "talk to me to get an event started"
  2. I did it solo, got to the end, looted the chest, and got no credit towards the annual achievements.
  3. I hadn't realised they had shifted it, because I had been clicking on notifications. I specifically posted in the normal discussion forum because it's more feedback about their daily system. It just happens to be about WvW rather than PvE. This is frustrating because it's a problem with their 1. changes to the daily system and 2. focussing on making PvE fine without apparently caring about WvW. The inconsistency is frustrating. If the dailies on one game mode get amended because some players are upset, then why can't the daily options in a second game mode get changed for the same reason?
  4. I know unpopular, or at least more complained about in the forums, PvE dailies were taken out. Why is the WvW defence activity still in there? There are negative comments from last year about this daily, in the forums. I have it again today, and most times I don't get credit. Roaming doesn't work unless you can kill two or more players, because doing damage to an enemy player attacking an objective doesn't count. In a squad can still cause problems - unless you are one of the lucky few who manage to do enough damage or hit an opposing player who either did damage to the objective, or killed a guard. And lots of enemy players haven't done either if the wall or gate hasn't gone down, although the defence timer is up. Killing them does not give credit. Putting supply into walls was removed as a contributor to this activity, so that isn't an option, either. And you can just be unlucky and be on at a time when either you are heavily outnumbered or there is no opposition to be seen. Pre-empting the "but just do another option", it's daft if one of the options isn't great in the first place. The PvE option of doing one of the LA daily activities (e.g. Southsun) was removed, even though it is impossible to fail any of those. Go in, do a couple of things, get credit. Something that takes 5 minutes was removed from the rotation because ?it was too difficult. And one of the more difficult ones in WvW was retained.
  5. Are there any visual options in game to improve this fight? I continue to be tired of trying to avoid things I cannot see because of clutter. At this point I assume Anet has no desire to improve clutter, because they have been told about the clutter problem repeatedly (the Soo-Won encounter in the DE meta being one of the more commonly mentioned fights before these convergence ones) and they are ignoring player feedback.
  6. As per title. She's not moving and the world boss alert was up. IP 102. No choykarr today ;.;
  7. Thanks, will give this a go. But my harddrive died a couple of weeks ago, and I had to get a replacement drive. And I completely reinstalled GW2 (it took quite a few hours). Which is why I am surprised it is a cache problem.
  8. For months, I have the TP show completely blank when I first load it, although the tabs on the side are there. I either get an error I can barely read because it has little contrast with the colour of the TP background, or I get the rotating circle of not loading. Today, I discovered all my favorites have disappeared. At the moment, the TP isn't loading at all for me.
  9. This is the same with friends. I have friends on multiple servers, and sometimes we are faced up against each other. If they are on a linked server, I can still see what BL they are on. It would be great if all WvW map information could be completely disabled in the friends' list - and we can find where people are at via the guild information.
  10. At this point, they might as well just give everyone permanent swiftness, regen, stab, aegis, ... Would at least even the playing field.
  11. There is at least one troll who does this. I've entered into a map with something like 15-20 golems at spawn - not for ages, though.
  12. In both the comments you made above, you have stated that people don't know what a hack/exploit is. People are making suggestions because there's no way to deal with them. That some suggestions are down the not-so-good end is a reflection of how difficult it is to counter players who are cheating. Also, it may be only 2% of game play, however having a t3 keep flipped by a single hacker/exploiter in under 30 seconds has a large impact on scoring. It's miserable to play against, especially after time has been spent tiering up those keeps. It's very hard to counter exploits through terrain, unless you want to keep 5 people (it is difficult to kill a terrain hacking player with less than 5 people of all their movement options for the cheater) in each keep to try to intercept the player. And that's if you can even target them, which you can't do if they are inside the terrain. Hence, I can see where the OP is coming from with their suggestion.
  13. I'm at the point where I guess you're not reading what I wrote. Watching a thief use a weapon skill to get into fire keep, and then watching them use the same weapon skill to get into inner, up a wall, is exploiting. I really don't care about the difference between hacks and exploits: both are cheating and against the ToS. The end result is the same - the player ends up in a place they shouldn't be, if the game had been played as intended. The exploits are all on YouTube. Anet has been repeatedly given videos of how to do the exploits, by multiple players, but nothing is done. I am not going to post a link because that is against the rules of the forums. You can quit with the "it was a good player playing the game".
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