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Baron Oakley.1539

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  1. Using the 2 hour primers six times would also require you to use the food or utility in question six times. With a 12 hour primer you would use it just once.
  2. Sorry, this just isn't true. In NA primetime lowering the map cap to 50 would result in absolutely awful queues. Even now queues can be pretty bad, especially on Friday reset and Saturday NA evening.
  3. Stop acting like just because some of us live in North America we don't know what (East) Asians look like, or that every Asian who lives here is from some rich 1% family. There's well over half a million Chinese people in my city (and another hundred thousand+ other East Asians) and many neighbourhoods where English is the third most common language behind both Cantonese and Mandarin, considered separately. And I can assure you the vast majority of them, including my own friends, did not come from rich families, not even close. I've also never even played another MMO other than guild wars 2, pretty much the only exposure I've had to East Asians in media would be Studio Ghibli and a small handful of Cantonese films. My reference for what East Asian faces look like is real life, not fantasy. So yeah, your sweeping generalizations are neither accurate nor helpful.
  4. I'm not that pressed about the faces themselves, they (at least the human ones) represent a pretty narrow range of what (East) Asian faces can look like, but it's fine, I'm just not going to use them. However, comments like the above, implying that any Asian face that *doesn't* look like the offered choices is a result of plastic surgery - that's way more frustrating to me than the faces themselves. (For the record: I'm Asian (Chinese), and I know my very numerous family and friends well enough to know kitten well they haven't had plastic surgery.)
  5. What country are you saying you're from during checkout? I don't see Canada as an option.
  6. We cannot. Amazon.com will not sell to us. This happens frequently for us with digital products; I imagine it doesn't happen in the EU because of the customs union. Maybe ArenaNet has the same idea you do, but they really should have figured it out otherwise by now. Not the first time this has happened.
  7. Yeah, but there definitely isn't a regional law stopping ArenaNet from offering the game on sale on their own website for Canadian buyers, they've done it in the past. (just last November, actually) Also, it's worth noting that the laws in Belgium prevent black lion keys from being sold at all, rather than merely preventing them from being sold at a discount. Gem cards can definitely be sold here and I'm pretty sure there's no law specifically preventing them from being put on sale. Agree that if we're literally never going to get sales here it would be nice to know why. Especially when it seems we're one of a very few exceptions among countries in the Americas/Europe.
  8. I don't get why ArenaNet isn't just doing the sale on their own website, at least for copies of the game. Seems like the easiest solution instead of having to arrange a sale with a vendor for every single country the game is sold in.
  9. https://www.guildwars2.com/en/news/big-sales-on-gem-cards-and-guild-wars-2-path-of-fire-this-weekend// Amazon US doesn't sell to you if you're in Canada. Can't find anyone on this list that does. 😔
  10. Strongly suspect that the beta is not happening this Friday, since we've had no confirmation since the earlier post that suggested it was a tentative date.
  11. Why not just use the stat infusions that don't have cosmetic effects?
  12. This really doesn't just apply to online games. Aluminum is a soft metal, not particularly durable, and poorly suited for dinnerware, but for a brief period before we could easily refine it was more expensive than gold and therefore used for "prestigious" dinnerware sets (in preference over gold!) - and was also used to top the Washington Monument, which at the time was the largest chunk of the metal ever produced. A more extreme example, when table sugar first became available in England it was very expensive, and so the rich (and only the rich) started getting an epidemic of cavities. In the brief period before sugar became affordable to the lower classes, it became fashionable for people to deliberately blacken their teeth with inks, to create the apperance of cavities. So to answer your question, I don't think you can train the online community to value these types of goods differently because it's too baked into human nature.
  13. I'm inclined to think that the situations are at least fundamentally similar - a player has paid the cost of an extra legendary set for which they have no further utility after armory, and which they would not have made had the armory existed at the time. The issue here is of course only created by the fact that they PvP and WvW legendary armor sets have no unique skins like gen 1 and gen 2 weapons do; if they did then players would of course have made the sets to acquire the skins rather than just the functionality; and would probably continue to do so even post-Armory (Fashion Wars!).
  14. Honestly, the tournament wins are easier/faster to get than the ranked pvp wins, where you're forced into solo/duo queue, and you need 100 wins instead of 20. Having made Transcendence, I'd be more bothered if they got rid of the ranked wins, which took way longer to get because of the sheer number of them. As for the PvE legendary amulet, I'm pretty sure that is going to have its own unique effect, so I don't feel like I've lost anything by other players getting it. (FWIW, I also don't consider doing 24 weeks of PvE events, gathering, and story "free". I'm still doing it because...grinding this game is what I do, apparently, but...if I only could do one or the other I'd prefer to do the PvP, even with the extra crafting cost.)
  15. I'm in this situation, and I'm neither asking for nor expecting any sympathy on the forums. I'm also not particularly bothered by it, it's obviously not the end of the world. That said though, I think there is an issue of fairness. Player A makes two T2 wvw/pvp legendary set of the same class - they would receive compensation for the duplicate set. Player B makes makes a T3 and T2 wvw/pvp legendary set of the same class - they would not receive compensation for the duplicate set, even though the duplicate set does not unlock any new skins. There's probably not many players in this situation, so I can understand that it would be missed - but it seems surprising that it would be a deliberate choice to not compensate.
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