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Haaznahnuff.1907

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  1. Is LOS dependent on character's size? I guess that it is not, but who knows?
  2. Thanks, I'll post screenshots there, if that may be useful.
  3. Zone: Brisban WildlandsArea: Hidden LakeServer: Jade SeaEvent: Escort Gleranon's packheart to the Seraph Observers' camp In case this may will help in finding the bug or designing a failsafe: Issue: Event can't be completed under some circumstances, perhaps every time it is launched and the caravan is not properly escorted. Description:1/ Arrived near the Seraph Observers WP, I am notified about this pending event, and the packheart is already in a tent at the Seraph Observatory. A marker locates a NPC to revive. Half way to this NPC (Valiant Gleranon), focus on this event is lost (too much a distance to the packheart, I guess). 2/ Once NPC is revived, he stays static until a spawning brigand kills him (again). Meanwhile, when closing by the Observatory, event objective has been correctly updated, because NPC was revived, but packheart won't move any further. I figure that the packheart made it to the camp when the NPC died first time, and the distance between both is then too large for the event to resume correctly after reviving the NPC. Often, in similar events or quests, burden beast stay by the dead NPC (sometimes, they are butchered as well).Or consider that the packheart was successfully escorted to the camp, indeed, and terminate the event?
  4. Has your character an extra large neck, by chance ? I'm under the impression that some models have been qualified only with standard (not extreme) model shapes. Do you mind if I hijack this thread to beg for more love with Charr models? My female Charr (granted, the tallest and skinniest model) can't wear pants, that's simple. Yes, issue would rather come with short skirts for Human and Norns, but most pant models for Charr either lack a tail protection (the tail "pops" out of the fabric), or feature a large hole under the tail (mis-tailored to a tail?), a detail that is striking if you think about feline anatomy. Not prudish usually, especially when it comes to avatars, but even the logical reason that it would be to ease pheromone dispersal is not to satisfy me.
  5. Alphabetically-wise, it is: Copper - Gold - Platinum - Silver.This was the display order I found odd (please look at the screenshot). Level wise, it should be: 0 - 20 - 35 - 50.What I suggest is: Copper - Silver - Gold - Platinum.This order would correspond selling values, and as you just confirmed (or is there a typo?), required levels. Perhaps, yesterday update did change the display order?
  6. Though... On the screenshot, you can see my personal guild stash. Here, I'm trying with a stack of Halloween Tonics, and it's the same with the other 2 tonics. The frame is red as when I try to store bound items. I've tried with two characters in two days (and sessions). I have no issue with those various Halloween creatures tonics that have a new model of flask. Thanks for your invalidations, anyway. I'll repair my client on next week, as it's the only issue detected so far. Until then, I'm at the Q&A's disposal in case it's a potential bug, and not a corruption.
  7. A sound reason. Yeah, most of the gemstones are organised in non-alphabetically sorted categories (pebbles, nuggets, ...), and inside those categories, they are always sorted alphabetically. So you're right for the Doubloons as such a category. But are they? As for other categories, all items inside have the same selling value, and that's not the case as for Doubloons, who rather follow the increase in value of the corresponding precious metals. Also, newly added gemstones aren't sorted alphabetically, and many if not all other materials follow different, sometimes elaborate sorting/organization schemes. We even have Orbs not grouped together as a category. So I guess that designers have quite the freedom to sort Doubloons how they want to. I still think that displaying them per selling value (= metal value) would be best. A small change only doable if it requires a small work, I know.
  8. Quest: Champion's Sacrifice (Hyleks)Character: Sylvari Engineer, Order of WhispersAccess: Ashen Foreland WP, Bloodtide Coast Although a green star is visible on the minimap, and the dialogue box triggers when close enough (so there's no impact on the story), the usual green star marking the instance's entrance is missing in the world.
  9. Zone: Straits of DevastationArea: Signal PeakPoI: Oceanside Ordnance First tent to the left after entering the fortified hospital, a wounded Vigil NPC is severely sunken in the ground, and medics are facing the wrong direction.
  10. Zone: Wayfarer's FoothillsArea: Frusenfell Creek Two Norns are fishing at a hole in the ice.If PC talks to Ice Fisher, a line is "Are you serious? The Molten Alliance is everywhere!". I didn't check the rest of the dialogue. Either this is some weird humour from PC's side, or it's an obsolete reference, overlooked when this LW content was removed from the area.Perhaps "Molten Alliance" could be replaced by "Sons of Svanir" or "wyrms"?
  11. Granted, it's more a suggestion than a bug report, but is there a reason why the slot to store Silver Doubloons comes after Copper, Gold and Platinum Doubloons? Shouldn't it be placed between Copper and Gold? #[EDIT]As of January 20, this has been corrected. Thank you![/EDIT]
  12. Those tonics: Halloween TonicConcentrating Halloween TonicCandy Corn Tonic1) can't be stored in the Guild Stash.2) aren't said (per description) to be account-bound nor soul-bound.Note that these consumables are perhaps years old, and the guild sure is. Is it because they are obsolete?
  13. Hi! As I can't see the picture you posted on imgur, I can't know if the issue you are reporting is related to what I experienced when I created last character on last month, but I noticed small lighting issues, when the hair and the beard don't match well together (I interpreted this as curvy hair not reflecting the light the same way as straight hair). Sorry if it's out of topic.
  14. Whispers' personal storyL40 Ostholz's Kickers (Duelist Boots), earned after a lesser race to help is chosen, is account-bound.Shouldn't it be soul-bound? [EDIT]It's also a L50 reward item after the lesser race was defended.Here, the Unholy Grounds (Hyleks) quest: [/EDIT]
  15. It's less about the aggro range and more about all the focus being monopolized by the most "optimal" target in the related case. But again, I'm not accustomed to how aggro works, as I play mostly solo, I always draw focus, as expected, except when I have minions. Here, Braham and other meleers were not as useful as minions, until the Asuras on the last platform were caught in the fight..
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