BIG UPDATE!After hours of playing with the model and playing actual game, I realised that my model is maybe too big. It was easy to see when I was standing on the tail and when I imported model of human and placed it on the same place. So I started to search for models of actual laying Kralk on the map. After some hours, I found it. It is acutally composed from 17 models (tail, head, neck, hand, leg, etc..). https://drive.google.com/open?id=1fB5GXmG8a-41xP4XN_JNIPYKdQ4L0i8e Now I could compare it: https://drive.google.com/open?id=1PCmfFcywbKbJUvBzxVql2Va6c0f2h0uo A = original datamined model from actual story. Its used in flight battle with Aurene.B = actual Kralkatorrik laying on the map we can walk on.C = my resized A model according to the size of head and neck we physically fought in The auditoriumIts obvious Anet is constantly changing his size (the first head in PoF was the largest scale, larger than in The auditorium). But the real actual Kralkatorrik is the size B, because its the physically closest size to us we can walk on. So I just resized my model C to the size of B very accurately and closely by just the head, because the whole body is too deformed: https://drive.google.com/open?id=1iBrbfTJ_kACIhVAjSk7mR194zyb-OP_4 Then we can compare these two and it fits nicely: https://drive.google.com/open?id=1OS3skjtvmeNl2MCw1haki37tPR5T7_zc So this is it. The real size. Wingspan is 2,2 km, he is 1,66 km long and 521 m tall.He is taller than the wingspan of Zhaitan. Quick traditional comparison with other dragons: https://drive.google.com/open?id=1A4lP5UUxpeMLq24S0cif53n8lUH9Irxr https://drive.google.com/open?id=1LNB0FsKlfg2IUfcJL9D58r9tjAFxdwdg I like how it fits with old Zhaitan model size. Its very shame that they remodelled Zhaitan and he is so small compated to the original and Kralk. Unfortunately the shatterer on the second render is missing, but I still need to play with textures a bit (because I found more detailed Kralks's tail so I replaced the original not so good detailed tail, but it has different lighting textures so I need to tune them to the right appearance) Soon I will post better renders with comparison with just elder dragons and with The Shatterer for use on the wiki. I also plan to rig the model to animate it for some even better renders and pozes, but that will take many many hours to do and I also want to play the game now :lol: