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Aaron Ansari.1604

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  1. I don't read too much into that,since the isolation can be easily accounted for without appealing to xenophobia. The Movement of the World does suggest that attempts to reach Tyria occurred, and wrecked; after a century of Zhaitan keeping them away, it might just be that they don't trust the weird sky hippies when they say the path is now clear. And Elona... they spent even longer under Joko, and are, last we heard, an anarchic mess right now. Not much there to interest reasonable folks. And that's without bringing Bubbles into the mix. If our aquatic friend was able to drive the quaggans and krait into the Sea of Sorrows, there's a pretty good chance that its forces are positioned to catch sea traffic headed to Tyria, if not Elona.
  2. I believe Marjory was part of the seraph not Durmand Priory. Marjory was part of the Ministry Guard, quit when she realized they were corrupt, and started up as a private investigator. At some point during that career she joined the Priory, although she doesn't make a big deal about it and it only comes up when the writers want her to have access to Priory resources. Another reason that it's very unlikely to be Demmi. In Chapter 2 of the Personal Story, E managed to pull strings in the Shining Blade to put them on the White Mantle's scent without exposing himself. In Chapter 3, Demmi is a naive girl who ran straight into the arms of pirates, only carrying away information that the Order of Whispers ultimately couldn't get much use out of. It's hard to reconcile those two facts into one person.
  3. I can see that as a possibility, I do question the timing g a little. Were we ever told when humans and the sylvari first made contact, and how does it line up with when the Nightmare Court was founded? We don't have a date, but we do have some pieces we can put together. We know from the old interviews that humans were the second race the sylvari encountered; we know from the racial blog post that the Court wasn't formed until sometime after the sylvari began fighting the krait; so human contact came before the Court's formation, we just don't know by how long. It's also possible, though, that the ideas reached the sylvari through the Dream, via the Tree's observations of the humans in Ronan' and Ventari's settlement. While we never hear anything of it, it stands to reason that the humans there would have had a similar foundational impact on her outlook, if perhaps at a smaller scale. (This is particularly true if you subscribe to the notion that the Tree can shape her children as she sees fit, and freely chose to model them after humans.) And while it's a stretch, I also wouldn't be surprised if a society that was founded to embrace ideals that their mother kingdom had discarded also found antiquated notions like knighthood appealing, or if they drew a link between the nobility and time before Kryta was plunged into chaos and civil war.
  4. I didn't know the scale was the same, It looks significantly larger in the priory than it does on Zhaitan.That's a shame then, perhaps someone over at Anet can give us some official size figures someday.. in a Gw2 bestiary or something.. a good few of us have been wanting one of those as far back as Gw1 lol In fairness, we are considerably closer to it in the Priory than we are in the Arah. I know a lot is being made in this thread about how much smaller Zhaitan was compared to other Elder Dragons, but it's worth bearing in mind that, compared to anything reasonably sized, Zhaitan is freaking enormous. When the model was pulled from the .dat, it was estimated to be more than 1600 feet long. That's larger than the Empire State Building, large enough to dwarf the Eiffel Tower. He may not be large enough to build a city on, the way Kralk or Primordus are, but he was still plenty big enough to make humans look like bugs. I actually walked out of Arah with the opposite impression from Konig- all those cutscenes and swooping camera shots made it impossible to tell how large the model really was. It wasn't until I broke out of the map and swam down to where his corpse ends up beneath the playspace that I had any real appreciation for his size. Did you screen-cap that?I did, but if I still have them, they're trapped inside a functionally dead PC... unless, possibly, I bothered to back them up. I'll check this weekend if I find the time.
  5. As far as the Arthurian chivalry goes, that might simply have been an import from human culture- same with the Nightmare Court's system of noble titles. While there aren't any in modern Tyria, there are some indications- the jousting dummies in Krytan carnivals, the risen knights and squires, a thin scattering of Ascalonian NPCs with names like 'Sir Tydus' or 'Squire Zachary' in GW1- that there was a system of human knighthood in play at an undefined point in the past, and if that subculture picked up the same myth of chivalry that it did in the real world, it's easy to see how that would appeal to a people trying to reconcile their need for armed self-defence with the ideals of the morality they'd had drilled into them.
  6. Actually I think they did confirm that Adlbern had her hung, though I can no longer remember where this was said. Konig or Drax would probably know. Kinda. During Caudecus' propaganda spree in S3, the letter he posted in Ascalon Settlement mentioned the Shining Blade sending "[a]ssassins, who your king had hanged from Ascalon City!" Given Evennia was last seen outside the city, and we've never heard of the Shining Blade sending anyone else, it seems most likely that Caudecus is referring to her.
  7. To be fair, we know exactly nothing about Bubbles' character. That's a blank slate for the devs to fill in whatever manner best serves the story they want to tell. There's more than enough space for some form of cooperation with Cantha, be it subjugation, manipulation, or bound as the Emperor's pet superweapon. I think the greater hurdle right now is that Cantha is a bit... ah... ambitious for the current scope of the Saga structure, but maybe someday down the road.
  8. I didn't know the scale was the same, It looks significantly larger in the priory than it does on Zhaitan.That's a shame then, perhaps someone over at Anet can give us some official size figures someday.. in a Gw2 bestiary or something.. a good few of us have been wanting one of those as far back as Gw1 lolIn fairness, we are considerably closer to it in the Priory than we are in the Arah. I know a lot is being made in this thread about how much smaller Zhaitan was compared to other Elder Dragons, but it's worth bearing in mind that, compared to anything reasonably sized, Zhaitan is freaking enormous. When the model was pulled from the .dat, it was estimated to be more than 1600 feet long. That's larger than the Empire State Building, large enough to dwarf the Eiffel Tower. He may not be large enough to build a city on, the way Kralk or Primordus are, but he was still plenty big enough to make humans look like bugs. I actually walked out of Arah with the opposite impression from Konig- all those cutscenes and swooping camera shots made it impossible to tell how large the model really was. It wasn't until I broke out of the map and swam down to where his corpse ends up beneath the playspace that I had any real appreciation for his size.
  9. Right on the money. Here it is! No mention of Moto, though.
  10. I disagree with the idea of them being warlike in general, though. I know you're one of the charr proponenets so I'm not trying to bait you with this but rather suggest a different perspective. The post-Flame charr became a species of protectors. The most obvious touchstone here is Almorra herself, her famous quote that guides the Vigil of "Some must fight, so that all may be free." comes to mind, but it goes deeper.I... would disagree with this, pretty heavily. Unlike, say, the human armies, where the Seraph and Ebon Vanguard are throwing their bodies into the meat grinder to keep the killing away from a vulnerable civilian population, the charr legions don't really have anything to protect. The soldiers care deeply about protecting the other members of their warband, of course, but on the higher level, charr discuss battles in terms of conquest and nationalism. Their warcry is 'For the legions!'. You earn a promotion for killing your superior, so long as their superior can be convinced that you are the better soldier. Merely surviving a battle can burden you with a life-long stigma, not based on your actions, but solely on who else died. These aren't the hallmarks of a civilization that values life. I mean, there's the Olmakhan for one thing. They were a great addition, there are many lines in the Olmakhan villager talking about protectors, protectorship, and even the Olmakhan being hot for the Commander because they seem like they'd be a good protector for the cubs, understanding that a protector sometimes needs a gentle hand.The Olmakhan aren't a great example of Legion charr, though. Remember- the Olmakhan fled from Kalla's rebellion, and the establishment of the modern legions, as much as they did from the Flame. They held both societies to be irrevocably violent. And when we get down there to meet them? They condemn the legions as they stand today, as well. They're more like the charr's version of the hippies-a reaction to a warlike culture, but by no means an indication that the culture is turning away from war. Next, compare The Black Citadel with Rata Sum. You can fall to your death in so many places in Rata Sum, which is a fair look at how many asura view the perils of science what with madcap inventions ruling the day over the iterative prototyping of grounded engineering. The Black Citadel has guard rails everywhere, everywhere!To be fair, taking safety precautions is very military-minded... not out of a protective instinct, exactly, but because every fool soldier who manages to hurt themselves is a liability that the medical corp is going to need to get back into healthy condition.The charr are of the perspective that the other races visiting there are to be protected. There's actually a line between a charr law officer and some humans where said officer stepped in between them and a rowdy, drunken charr to protect the humans.This is true, although again, not entirely to the charr's credit. It is good of the officer to save the humans from being assaulted... but that still means that a random charr was willing to assault random humans. You don't see that happening in Rata Sum. Then there's Ebonhawke, which fascinates me. I find it really hard to believe that WW2 era tanks and mortars wouldn't be able to breach a medieval castle, no matter how fortified it is. Those Bartman-esque battlecars can pretty much drive up mountains anyway, can't they? The charr parked a military force there just to make a point because their goal isn't war any more. It was a show of force to tell Ebonhawke that the charr are ready to protect their own should they get any funny ideas.Ebonhawke has fortifications on an order of magnitude greater than anything I've heard of in history. For example (according to a quick google), the largest of Constantinople's famous walls was 'only' about 16 feet thick and 40 feet high, and it still took months of bombardment paired with traditional siege tactics to get through. That said? In north-east Ebonhawke, you can find a scar from where a charr siege shot did make it over the wall. Two city blocks, wiped out. There's plenty of reason to believe that Ebonhawke hadn't been high on the Legions' priorities for a long time, but they never truly stopped the killing until within a year of the game's beginning. The Charr were once a primitive people, filled with rage and a primal drive to dominate and control. They fought everything that threatened them—even one another—only surviving this brutal period by evolving into a strict hierarchical society. Disparate, fierce, and independent warbands unified under a single leader, the Khan-Ur, for the good of the race, and a golden age of Charr dominance began. No longer clamoring over the same territories, the unified Charr spread throughout the northern reaches of their homeland, and down into the lands east of the Shiverpeak Mountains. The Charr subjugated or destroyed any and all who dared defy them within their territories; they were masters of all they surveyed. Also, this: The earliest mention of them is found in early charr military tributes that predate the arrival of humans in the area. In these annals, the charr are always portrayed as victors with the defeated grawl pulling the charr commanders in great chariots. The charr dominated the grawl, forcing them into the Shiverpeak and Blazeridge Mountains and beyond, where they lived at a subsistence level. The charr had established themselves as an empire of cruel conquers long before the humans began killing them like monsters.
  11. Yes, there is a lot about the Sylvari that puzzles me. My personal explanation is that Mordremoth shaped them based on human physiology - why, though, I have no clue. ;)Nearly two hundred and fifty years ago, a human soldier named Ronan found a strange seed during his journeys and tucked it away to give to his daughter when he returned home. Sadly, by the time he reached his village, it had been destroyed, wiped out by the White Mantle. Ronan planted the seed upon his family's graves instead.You will be able to find where that came from [here](https://wiki.guildwars2.com/wiki/Dream and Nightmare). The tree soaked up the "human essence" and [it](https://wiki.guildwars2.com/wiki/Avatar of the Tree) got info/data on physiology so that's why the sylvari are like humans.As discussed above, that's one theory, but it's not the only one. Other sources have suggested that the Tree can control the shape of her children, and she chose humans because she grew up around them. It's also possible that there's another reason altogether- neither explanation cleanly accounts for Malyck, after all, and there are plenty of races in Tyria that are shaped like humans with having any connection to humans.
  12. For what it's worth, I wouldn't put too much stock in that splash art. Some of them match up well- charr engineer, norn warrior, sylvari ranger- but others... well, we don't exactly see many norn mesmers. Or asura necros, for that matter. And it is 100%, confirmed-as-fact, stated by the devs that charr pioneered the playable Engineer class. Nobody's saying otherwise. What drax said above is that other races already had engineers as we use the term in the real world- people who build and work on machines, which in GW1 meant things like trebuchets and pump systems.
  13. It seems to vary. I know this guy is the only Whispers agent in his warband, although it does cause friction with his legionnaire.
  14. Hell, I'm with Sajuuk, in not being convinced that Mordremoth was tougher in any real sense. If we had to fight Zhaitan on foot, with battered, weary, and stranded soldiers, and without any of the specialized weaponry that did all the work for us, who knows how we would have fared?
  15. She's definitely on the tiny side, but we don't know for sure that size correlates directly to power. It's suggested a few times that by All Or Nothing, Kralkatorrik is more powerful than any dragon has ever been, but at that point Kralk is still much, much smaller than what we see of Primordus in Flashpoint.
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