Why is rezzing yourself from double down 'so you don't have to run back from the base' even a thing? I've NEVER in all my years playing GW2 ever seen an Anet dev/employee do that in WvW.... While I totally appreciate you looking at stats to try and maybe improve performance somewhere in my favourite game mode, I am personally somewhat torn up about what you're actually doing there... It feels like it was taking away from the game for the rest somewhat? I mean look how much time they wasted on you killing you again and again, energy that may have been better directed at killing other players while you continued to get pot-shots in after the fact. Why not give yourself invincibility already so you don't go past the 1HP just like in the guild arena? About the same from where I stand... Legit though as much patience as I have with most things, if that was myself commanding instead, I would have pinned down and quit for the evening, straight up. If you were on my side instead I still would have been just as disgusted because of the appearance of cheating, which I've never ever tolerated and I've quit for the night in the past in light of any... We've all been dealing with skill lag for 6+ years, surely there's a better way to obtain your technical intel? And if I seem grumpy, I'm sorry. I've seen some pretty poopy hacks from players over the years, and it may not be an actual hack to you, but that's pretty awful from a players' perspective imo