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TeeracK.3601

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  1. TeeracK.3601

    orc

    The main reason tyria is popular in any regard is because its not just another unimaginative thoughtless lazy fantasy world full of orcs, elfs, goblins, gnomes, etc, Not every fantasy would needs to be the same boring things. There is already plenty of that. The return of the dawrfs is the only boring fantasy element i think people can tolerate because they were in gw1.
  2. Overall I think the world is more of a magitech vibe like Final Fantasy 14 and other things. There are places/races like the dredge and aetherblades i think with more of an overall steam vibe.
  3. Considering they are used to haul stuff I always thought they were more like water buffalo like the types they used to use to pull carts and stuff in asia.
  4. This is a theory I've had for a very long time that I've never bothered to properly organize since I was sure none of these things would ever matter and it was all dropped and done content, but with the new expansion it has me thinking this could actually be a real thing. So first off sky islands. The new region will be heading to in the SOTO is Skywatch Archipelago a group of floating islands high above Tyria. The idea of floating islands isn't anything new to guild wars with things like the wizard's tower(duh), but there have also always been a lot of small bits of floating islands speckled all around the tarnished coast. In both gw2 and gw1 you can see a lot of small islands in the region floating, and even a good amount of tarnished coast concept art shows some very big floating chunks of land. So the idea of floating landmasses has always been a key visual set piece for the Tarnished Coast region. Now moving on from that let's just talk about the white mantle. They were a group of fanatics in guild wars 1 that worshiped the Mursatt which they called the Unseen. It's important to remember that in GW1 every time you see the term "unseen" it pretty much always refers to the Mursatt. They were an active faction in both maguuma and krya. https://i.imgur.com/eVPCsr4.jpg (Generally in this part of the world) Now when you look at the map you'll notice that there is a weird out of place shadow right here. https://i.imgur.com/0QJQItU.jpg Now you may at first not think that means anything at all, but there is actual lore for this. the NPC you talk to to travel along the Ullen River in guild wars 1 will tell you. He says the shadow is caused by something "unseen" and also even paused before saying unseen as if to further draw attention to it. Remember what I said earlier about how the term unseen in gw1 was pretty much always used to refer to the mursatt? Keep that in mind. (Also note this shadow is gone by gw2 with no explanation) Now moving on to the next part without going into the full story. The white mantle had a very important artifact The Eye of Janthir which they was used to find the chosen in kryta, and then take them into the jungle to never be seen again(where they were sacrificed). Which ironically is also very similar to what's going on in Garenhoff with people being chosen to come into the wizard's tower to never be seen again. I'll also point out that the only lore we ever got in guild wars 1 about the wizard's tower was from a quest where a member of the white mantle wanted to get the power from inside the wizard's tower, but it didn't give us more info then that. https://wiki.guildwars2.com/wiki/Eye_of_Janthir#/media/File:Eye_of_Janthir.jpg Now just looking at the way the eye of Jantir looks in gw2 they made the eye sorta look like a burning galaxy portal. When you compare it to the new rifts in SOTO the similarity is pretty clear with it looking like an eye. https://i.imgur.com/3GNux8K.png And when you look at the new faction of wizards from the wizard's tower their outfit also has things similar to what look like the Eye all over it. https://i.imgur.com/HiqokA3.png So to me at least I feel like some kind of connection to the Eye of Janthir seems likely. Now in guild wars 2 the Eye of Janthir made it's return in the raid Bastion of the Penitent. A raid that dealth with both demons(which seem to be a major part of SOTO) and the founder of the White Mantle Saul D'Alessio. Now I'm sure you're wondering where I'm going with all this? The original lore that has always been oddly incorrect yet never fixed or addressed by the dev's is when you first meet and learn of the white mantle and ask about the eye of janthir in guild wars 1 and it reads. He says that he went south to the isle of janthir but that has never made sense, because you can see the isle of Janthir clearly to the north of Kryta. (I'll also point out they said "island" as in singular here so smaller then all the isles) https://i.imgur.com/fgIQAym.png But the thing about this is. We only know this because of the map we got in EotN. This lore comes from Prophecies. The map used to not go this high it ended here. https://wiki.guildwars.com/images/a/a2/Tyria_clean_map.jpg So in Prophecies we just didn't know where The Isle of Janthir was. All we knew was it was in the south at the edge of kryta. Do you see what I'm getting at? https://i.imgur.com/bLsqRyj.png I believe that the isle of Janthir is a flying or at least formally flying island that was located in this area above the Ullen River casting down a shadow being the "unseen" thing blocking out the sun. The region is full of flying islands, and during the part of the story where the player passed through this location you are still not ascended and thus lacking true sight and unable to see invisible things. I believe after the events on the ring of fire in guild wars 1 the island relocated to the north. I feel like there is a chance the Isles of Janthir might come into play as another set of flying islands we go to in the upcoming expansion. Another thing to keep in mind as well is kind of the OG guild wars mystery was the whole "Rata Sum" can spell "Mursatt" and they never explained all the ruins in the tarnished coast and people all assumed they were mursatt ruins. Well look how close Rata Sum ended up being located to the unseen shadow. https://i.imgur.com/U9hrZvm.png It's right there next to it, so to me at least It kind of feels like everything fits together perfectly. Anyway that's my theory. Figured I'd share it on the off chance it becomes cannon so I don't become some crazy guy trying to tell people I knew it all along.
  5. You have two items you get off the same event. One where its scaled as an elite and one where its scaled as a champ. Please change this to not be the case. I don't want to battle against getting the right amount of people to show up. I'd rather just play the game and find challenge there not against trying to herd the dopey community around. there are a 100 other events in the city you can swap it to...
  6. able to play now but performance is really bad ever since the patch. had to lower my settings a lot and it still stutters. edit: For me it was an issue on my end I think. I updated my bios and it works good now.
  7. I did try to update to windows 11 earlier this week and had trusted coded turned on, but never finished making my pc work with windows 11 and didn't update. I just turned off trusted coding and rebooted and it seems to open right away.
  8. Game worked fine a few days ago. I patched the game and opened the game but it was showing a black screen in the character select, but i could see the ui. I selected a character and i had a really long loading screen. when it put me in game i saw myself and other players in placeholder models standing in a void four about 10 minutes before i restart my pc, updated drivers, updated windows and now i go to open the game and it wont even open past the launcher.
  9. i patched and it broke my game. cant get past the launcher that is stuck on initializing. I have 10/10 character and the game worked fine a few days ago.
  10. linking me things you clearly didn't bother to read. Yeesh! Go on and quote the part that gives detail about what exactly the harvest festival is.
  11. also not getting credit and its my finally thing i need for this map. Just did it again a few minutes ago and none of the 6 people there got credit.
  12. It's always been one of those silly arena net things were we don't even really know what exactly goes on during the harvest festival just know its relationship to the gods and people have assumed that it empowered Shiro some how. look into it its ever been as confirmed as it should have been
  13. All conjecture they have never confirmed. He was just a very angry boi.
  14. Anyone who could die would just need to be killed off for players who had them die just make their roles taken by generic npcs. Petra and her father could have been caught in a bad place at a bad time as npcs you escort in the doric drm out shopping for fish for the inn or something. Could have also been included in the readded DR story step in season 1 as hostages.
  15. Honestly I was picturing something bigger, but I think thats fine. Kind of makes me wish they did the same in Lake Doric for humans and some of the DRMs for asura and norn. If they die they die, but if they lived it be all the intro we'd need for them to show up again. Speaking of DRM I really liked Myrun Skialkin from the Thunderhead Keep DRM and I was so sure he was going to replace Braham as our norn friend, but then Braham didn't die. He does show up but in a tiny way in EoD as one of the Crystal Bloom people stuck in jail when you tick off Joon. I hope he becomes part of our guild.
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