Yeah thats true I guess. What I mean though is that bounties were implemented as sort of one of the new features in this expac and it seems like they are underdeveloped as a system. Needs more structure. I heard one person suggest a currency for bounties. I've wanted bounty like systems in gw2 for a really long time, so I was excited when I heard about it. I just think it needs more work for it to be something people really find incentive to do. Reward wise and content wise it needs improvement in the future. I really hope Anet doesn't just leave this behind like they did with other systems like guild missions. They have a bad habit of creating a new type of content and then just giving up on it early on if it doesn't work the way they want it to. Better liquid rewards(gold, xp, karma maybe).Maybe a bounty specific currency that would apply game wide with future bountiesUnique rewards per bounty. Like I said, skins(armor, weapons), infusions, lots of possibilities. Tie more of them to collections. A few already exist. Change them content wise a bit maybe. Maybe they could have pre-events attached to you take the contract to start and then one or two short events lead to the correct location of the bounty.