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Sylvia.4870

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Sylvia.4870's Achievements

  1. (When one sees the enemy army has too many boons on themselves) Summons a squad of the Necromancers for converting their boons to conditions.
  2. Question with pure curiosity: How about dual shields?
  3. (In the Past - when I was new to the game and saw the mechanics of stealth from the Thief profession) Me: Huh? Where is that assassin now? Oh no. I-I have no clues where he is. I don't see his traces. Darn it. Where?Where? *Shocked and faints* (In the Present - when I comprehend how the stealth works) Me: Come out! Come out! Where are you hiding? *Tracks the Hidden one down with Area of Effect capabilities while learning his whereabouts with my instinct and prepares to avoid his incoming strike from the shadow with the defensive maneuvers*
  4. ....When I discover the Disappearance of the Daily 2 Gold Coins per day for doing the Daily activities are gone... Me: commences the opera theme and pays respect to it sincerely.
  5. ...In the Past (as a newbie)... Me: Stealth? Where? Where is that person? starts to be shocked and doesn't do anything but seems afraid to chase the Hidden one. ...In the Present.... Me: Stealth? Come out, come out wherever you are! autoattacks, places area of effect abilities on the ground, pops the fireworks, attempts to predict the time the Hidden one might strike, evades the Hidden one's incoming, significant skill(s), keeps on fighting till the end of the combat(Victory or Death!)
  6. Mecha Wars 2: The Rise of Golemancers (Special Edition)
  7. ... Only if there were more options for selecting difficulties aside Normal mode and Challenge Mode... Choose the Difficulty on the Raid Stages: Rookie (Very Easy) Veteran (Easy) Elite (Normal) Champion (Hard) Legendary (Very Hard) Apocalyptic (Hardcore!) Hellfire (Nightmare!)
  8. Before the rework of the Defense traitline for the Warrior profession, there was someone who recommended me to take Rousing Resilience for gaining more toughness against a foe's damage(in fact, healing is more important once the player gets out of being stunned). That person claimed that it was helpful for decreasing an amount of damage from an enemy's strike. I was like, "You have got to be kidding me.Toughness is a lie." When the person saw my message, he was stunned and confused a lot. Toughness is useful for drawing a monster's attention to the player. The more toughness one has, the more attractive one is in the monster's eyes. As for toughness toward a hostile player, it barely works. Evasive maneuvers, healing from various sources of the professions' and other defensive tools are far more reliable. Correct me if I am wrong. Thank you in advance.
  9. Necromancer: Hahaha! You can't shoot any projectiles on me now. *Lands the Corrossive Poison Cloud* Me: (In mind: Okay, sorcerer. I can wait for a bit, try to lure you out from it or touch you by close combat instead.)
  10. (Activates Scorpion, Hanzo Hasashi from Mortal Kombat) Me: (pulls an enemy when he/she is about to use a charging skill) Come here! Also me: (pulls the opponent while he/she is trying to heal) Get over here!
  11. The Horror of the Labyrinth: Oh! I feel very excited to see your golem, Commander! I want to play with it, too! *Vroom vroom vroom*
  12. So, being toxic = desire to destroy someone's joyfulness for doing something, basically?
  13. In the case you spoke of, if you removed one of the strike group's members who didn't do what you wished for after you had stated some details, telling them to do something specifically, you wouldn't be considered as a toxic player. On the other hand, if you kicked the person out from the group with no reasonable information and did something impolite toward him after he had been cast out, you would be thought as the toxic one.
  14. ... Correct me if I am wrong... Being toxic = (as I noticed) it is kind of doing something unwelcome to someone and one thinks it as a helper to make oneself look cool, superior to that person; for instance, a guardian player, playing as a willbender defeats a thief player, playing core specializations only, laughs and calls that player as an incompetent one when the guardian player has no idea why the player does such a thing and what the player is thinking. Then, he just goes away as if he did nothing.
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