That makes sense to me. My general feeling is that I'm okay with an elite spec being versatile so long as you can only actually build your character for one or the other. If Chronomancer can offer great support or great damage, but not both at the same time, it's not a huge deal. But where that changes is when it starts to overwrite the rest of that profession's elite specs. If Chronomancer, for example, offered better DPS options than Mirage ever could, that would be a big problem, because it would crowd out Mirage. As it is, Mirage's DPS is higher than Chronomancer's, but it's also different--you go Mirage for condi, Chronomancer for power--so I don't think it's as big of a deal as it could be. If a third Mesmer elite spec comes out and is geared towards power damage or tanking, and Chronomancer outperforms it on what it's supposed to be the best at, then there'd be a problem again. My real problem with Chronomancer is that I think it's too much of a support generalist, to be honest. I like that it provides either a strong support build, a strong tank build, or a solid power DPS build--I don't want that to change--but right now there are two issues: You don't really have to choose between a support build and a tank build. You give up damage, sure, but you don't have to give up your support capability to be a good tank, or vice versa. That's probably worth taking a look at.If you do build for support, you can provide too many different kinds of support. This sort of goes hand-in-hand with point 1 above--if we look at tanking as a form of support and/or crowd control--but it's more far-reaching. Chronomancer is good at quickness and alacrity (a good niche), but also at healing, applying and sharing offensive boons, and crowd control. All at the same time. It's really got to pick one.My hope is that Chronomancer can keep its current damage--it's strong, but not extremely so, and really fun to play--but maybe has to scale back some of its support versatility to make room for other professions to compete in those areas. We need room for other tanks, for example. Or, hey, here's a fun option: what would it take to transfer Chronomancer's tanking capabilities to Mirage? It makes a lot of sense that the elite spec whose main thing is "I'm not actually where you think I am" would be great at distracting enemies and avoiding their damage. The issue is that I'm sure Mirage would be good at that, but because Chronomancer can do that role and also provide its core support, there's no reason to try it.