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PacoXI.7690

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  1. How are lower tier supposed to learn that things like boons are valuable if encounters aren't designed to promote those things? Lower tier players will see that the boss is taking a while or mechanics are getting messy. That (should) prompt them to reexamine their builds. The game presents a challenge and the play uses the tools given to beat it. Mechanics at tier 1-3 are not overly punishing while not just letting players skirt pass them without a little bit of effort. I think that's fair.
  2. Haven't seen many people complaining about the HP express how long they think the fight should be, especially when it's a fractal with essential one encounter. I've done it on every tier at this point just to see if the HP felt off on any OG them, feels fine with a proficienct group. Groups not asked take long, as expected. I'm trying to see the issue with the HP, not getting their though.
  3. I dont like the rng skins and wont buy them because i dont like the business model but they arent pay to win. Even WoW sells mount skins...for more...and you need a sub to play that game. You do realize Anet has been selling skins for money since GW1 right? Slowest slippery slope in the industry I guess.
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