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Beast Sos.1457

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  1. I went 4-6 in placement then 8-1 after. Something is way off.
  2. About-face turns you 180 so if you are running forward you can instantly turn and run the other way which is a huge advantage. Thats whats being asked for on the S key, not the same movement speed while running backwards. That is a good point. Theres definitely many two faced people out there lol
  3. I would agree with that if it was consistent but you can't say to simulate real life when theres three headed hydras in the game for example. Also, they have about-face in the game so that completely goes against your point. Why have it in the game if you want to simulate real life?
  4. With all those issues, its clear action-cam is not nearly as good as using about face. There are too many disadvantages with action-cam. If you don't care about that then fair enough but it doesn't take away from people who do. In my opinion, having the options to key bind about face to S would make the combat more fun and make pvp more "fair". Edit: When you use aoe skills behind you, are you stationary? That can explain your character turning around.
  5. That was my fault I should have been more specific. Enemy target teleport skills**. If you're not close enough it will say you need a target selected even if you have one. With normal cam you can use it from any distance as long as you have a target. If you have a rev, go into the special force training area and test it with phase traversal. Go to the cave on the east side and test it from that distance. Since I haven't used action cam in a while I was mistaken. The issue arises when you want to place aoe skills on a higher elevation platforms. You just can't do it properly. You can get the sides of the platform but nothing more. It's not just headbutt. If you have a enemy behind you with normal cam settings and use heartseeker, thief dagger 2, you automatically turn and hit the target no matter the distance. With action cam it will just go forward, even if you are in the hitbox, as long as they are behind you. In pvp thats a huge deal with all the movement going on. You can say that all you want but it doesn't change the fact that it happens all the time. You're comment is just a snarky remark tbh. I didn't read that conversation, I only replied to your reply to me. You're still wrong though. Ever aoe skill that doesn't make you stationary, like meteor shower, can be placed behind you. Go test it out if you don't believe me. I just jumped on my ele and thief and all their aoe skills, outside of meteor shower, can be placed behind. Action cam is in permanent beta mode. One dev worked on it in his free time and its never been touched since.
  6. Target teleport skills can't be used as far as they can outside of action cam, to place aoe skills far from you makes you look upwards, trying using headbutt from a close distance with action cam and tell me its fine. There are many attacks you can run out of in gw2, idk what you're talking about. You need to watch the top pvp players and you'll see it. You can run out of attacks like fire grab, updraft, shackling wave and maul just to name a few out of many. You can run away and place aoe skills behind you, where did you get this idea you cant? I've done it and seen it done many times. Never had a engi running from you in pvp while throwing nades at you? I have. You're just proving my point, people don't understand how beneficial about-face is.
  7. People keep mentioning action combat cam...do you guys not realize it doesn't work properly? It's still in beta mode and will never be fixed. I agree 100% OP. Most people disagreeing are not understanding the benefits of being about to about face while in combat. About-face allows you to run out of a ton of attacks without having to waste a dodge. Its broken and gives players a huge advantage, especially in pvp. It also lets you run away while placing aoes behind you to attack.
  8. How do you get provisioner tokens from AP chests? I have 22k AP and never got a single one. The cost isn't the issue.
  9. Fair point. I see where you're coming from. I personally really liked the merchant idea you gave. I would definitely be happy if they did that.
  10. Why do you think it shouldn't be added? There are so many useless items in the WV. I do like the idea of having one merchant who has them all. Would definitely be a improvement.
  11. I do CMs when I can but I don't see them up too often. It is a good source of tokens if you can consistently do them.
  12. TBH I really hate waypointing around and going to the merchants to buy them. I already did it for my leggy armor and, idk exactly what it is but I find it a pain in the kitten. There is so much garbage in the WV that can be replaced so I don't see any harm in it. When it comes to gaming, I don't have daily routines. I do what I enjoy, which is combat.
  13. Can we get some provisioner tokens in the WV? I'm not a big fan of the current way to obtain them. Does anyone think the same or am I alone on this one?
  14. "Make a HC character yourself" I personally am not a fan of HC mode. Maybe I would try it but its nothing I ever wanted BUT making your own HC character is completely different than having a server where anyone in the community can join and everyone around you is also playing by the same rules. Not only is it much more fun conceptually but it would also bring a ton of publicity to the game. I would be all for this outside of "buy the game again" lol. Would be great for the game.
  15. If you're talking about the leap when mounting in combat, I 100% agree. Would be fun if we can do that while out of combat with no CD. Even if there was a CD, it still would be a cool addition.
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