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Gendou.9620

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  1. 150% this. Especially if you're on a max size norn or charr. Good lord was that a nightmare. I agree 100% on this, room shoulda been bigger, but have the same spacing with the AOEs.
  2. Mad raid skills? are you serious? Have you even done a raid? Story bosses are NOTHING compared to raid difficulty, how low does the bar need to be? dodging has been in this game from the start, you think after two expansions they are gonna make things feel like the same difficulty? Because I don't think that is how progression works.
  3. I had zero trouble with any story fight since release, I'm not a PVPer, I'm not a hardcore raider(I haven't touched raids), and I'm VERY casual. And to the guy who said everyone is complaining, who is this everyone? a few loud people on forums? Do you know how many people play this game? A vocal few doesn't represent the majority, and if I can't beat something I don't whine on the forum, I try to understand how I could get better, like any game. If you can't beat it, well too bad you are gonna have to improve, this is a game not a participation award-- games have rules, games require improvement, and games will have progression.
  4. I think the real problem with this post is not everyone's opinion on the griffon or mount movement., but is the very simple fact that the OP claims the griffon, or even some mounts in general, will kill content..? Let's be realistic here- first off you don't own a gaming company, specifically ArenaNet's company, what drives it, or the dynamics that kill it. Games that are successful sometimes die, some games that are plain crap somehow are successful. The real truth is you DO NOT KNOW what kills content, or ruins this game in the long run other than your own subjective view; mounts are too new to make any assumptions. You only speak for yourself, and can't ever speak for the entire population of the game or future players. However, we do know what was successful in the past for guild wars, and that definitely has been their passion to always make players happy-- EVEN if they fail a few times along the way. To make an assumption based on what you see not even a week after the game is out, is just plain foolish and ignorant. I'm no fan boy, but it is clear their intentions are to make a great game, and it is a long bumpy road. Props to Anet for exceeding my expectations for this expansion, and I hope they continue to do so. P.S. - Don't compare this to WoW, it isn't WoW, it was never meant to be WoW, I've played both, unique in their own respects.
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