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Jumpin Lumpix.6108

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  1. I agree that world 2 was too big, I have PTSD now from getting the blue baubble infusion, I used to run all 3 zones in world 2 once a day, and between all 3 zones i would die maybe 0-3 times, and it would still take me 1 hr on average to finish tribulation mode, going full speed. Dunno why they made the zones so big, but eh. I wish they had finished SAB, pretty lame they never did that as jumping puzzles are the one thing in the game that require solo skill without the reliance of others.
  2. slightly overtuned lol, im up to about 20hrs now on this fight, best is 32%, its too difficult relying on everyone in the group to play perfect and know what to do, (and by "know what to do," its like, this portal needs to be dropped here, at this exact time at this specific location or else its a wipe, pretty much guaranteed) its just terrible content and its beyond overtuned and anal retentive. I mean snowcrows clear was what day 8, 10 hrs per day so thats 80 hours lol guess i have a ways to go. but yah seems like balanced content for sure that everyone will totally aspire towards and eventually beat 🙃
  3. I find it kind of funny that people are always quoting not wanting the devs to take away precious development resources for things like more cosmetics/dyeable weapons/swappable auras or content thats like jumping puzzles or more infusions, and instead they say they want anet to focus on content thats geared towards everyone, and yet a lot of the same people i see making this argument are in this thread defending content like this which only 200 people can/want to clear and everyone else won't touch it with a 10 foot pole. yah good allocation of resources, an entire choreographed fight which tons of dev hours were spent to create, so that 200 to maybe 500 people will ever complete lol.
  4. thats cuz this forum permits passive aggressive emoting, (the main reason they should be removed) they don't like me personally not what I said. Nothing I said was untrue or nonfactual about the fight. I've now reached sub 40% on CM Cereus and its almost solely the green circles mechanic that wipes us every single time. They probably could tune this fight down easily by making this mechanic more forgiving in some manner. I figured id share my experience since its clear that so few people are doing this in the game (I rarely see groups doing the fight/advertising for the fight, and mostly everyone is done talking about it on this thread, none of which is good). they do however, have the time and commitment to "downvote" my posts (which is amusing for me), but not to actually play the game and experiment with challenging content and/or post their experiences here.
  5. I don't see what there is to be excited about. They're most likely ceasing development of gw2 once gw3 is released, putting all the quality of life features that GW2 should have received into gw3. Improving the graphics of what should have been gw2 graphical improvements and putting that into gw3, and they're fixing the terrible job they did on the code which should have never been put into gw2 in the first place. They're doing this all at the expense of our accounts, our expensive gemstore purchases, our legendaries, our titles, our achievement points, all of which im sure won't transfer over to gw3.
  6. I want everything on our accounts transfered over or i wont play it
  7. yah they did this once, its sad i never play gw1 anymore cuz i already did everything in the game. If they had kept making new content for gw1 i would still play it but they ditched it, which is probably what they will do to gw2
  8. if they make gw3 i will be done with NCSOFT games, unless they transfer all of the stuff from our gw2 accounts to gw3. In my opinion THey should overhaul gw2 graphics and fix all the code and expand it. Especially since it is a horizontal progression game.
  9. well that will be the end of guild wars for me, unless they transfer everything over to gw3 (charcters/legendaries/achievements etc.) which i know they wont do. Won't start a new game from scratch and they wont make any new content for gw2. So yay?
  10. Is there a way to block another user from PM you on the forums?
  11. I dont think they should make content like this in the future, its bad for the game and the playerbase isn't large enough to support this kind of content.
  12. So my static has gotten to 50% on this fight and ive played as portal 1 and portal 2 condi virtuoso. I've had to watch the snowcrows clear and various other clears for hours and its difficult finding a group of people with enough competent players to do the fight that are also motivated to stick with it. The fight is basically the same as the legendary mode only with less health. What this means is that you're still very restrictive on what builds you can bring because the mechanics are so punishing and the entire fight is very anal-retentive. What I mean is its like learning a dance from a Korean k-pop group, it honestly would be easier if the fight was set to music. Every single second you have to be in a specific place in the arena, doing a specific thing and the exact specific time, and everyone has to know exactly what they're doing. You can still technically clear it with one person dying, but in all honestly if anyone dies (especially early) its a wipe. Whats ridiculous is the mechanics are so punishing that at least half of the stuff one shots you (specifically the green circles that appear under 3 random players, and then at least 3 other players need to stand in each one and the green circles cant overlap each other.) The green circles i feel are gimmicky because you can setup groups beforehand and say ok you stack on these 3 people each time, but if the green circles happen to spawn on 3 players who are all supposed to stack together, you end up running around like a chicken with your head cut off trying to figure out where to go for 5 seconds and then everyone instantly dies, usually because not enough people are standing in each circle. I feel like for the CM this mechanic should be nerfed to do like 75%-90% health damage (or maybe just downed state) if you mess it up, and not instant death of the entire squad. The fight is very restrictive and requires so much perfect coordination that if you have a group that can do the CM, you can basically do the legendary mode., so i feel like some nerfs are needed to the mechanics, besides just nerfing the total health pool which negates some of the dps check. Personally i dont like this kind of content (im doing it cuz i want the infusion) because it is so restrictive. I feel like it limits builds and the player base and i can tell that the second my group or any group clears this, nobody is going to want to touch this with a 10 foot pole. All will be left is a couple of CM strike sellers selling the 10th spot for 10k gold and good luck to anyone trying to do it in the future. Thats my take on it - Thoughts?
  13. exotics and ascended are acquired for 1/10th the cost of a full set of infusions. So there's a difference there. Stats should be cheap and easy to acquire in a game like this, whose core philosophy is horizontal progression. Getting stats should not be an issue in anyway. SO they need to balance and reduced in price so its not a problem.
  14. again you're for a pay wall, its ok to admit it. Which means you're also pro elitist. now you might have a point if the ONLY way to obtain it was with fractal currency but thats the not the case, its also all completely counter to the philosophy of the game
  15. oh really it costs 1250g uh u can buy it with a credit card. THE STATS ARE GATED BEHIND CURRENCY WHICH CAN BE BOUGHT WITH USD, its a paywall lol Stats should be gated behind nothing to almost nothing in a game like this with horizontal progression
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