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Ssenkra Bloodroot.1028

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  1. Now that Aurine has established herself within the Eye of the North, would it be possible to update the Hall of Monuments Portal Stone to take us to her sanctuary? It's a very minor thing I know, but it would be a nice quality of life change. Plus being able to visit her easily would be a nice bonus!
  2. I have always been of the mindset that there should be as few skills split between modes as possible. I advocated this in Guild Wars 1 as well. Splitting skills creates unnecessary workloads on the balance team, and I have no doubt that good compromises can be made that remove the necessity of split skills if enough time and effort is dedicated to balancing them. For this reason I cannot agree with any changes that would split (or further split) skills between game modes. Aside from this, I like the idea of giving guardian's shield more push back. Anything that allows them to better play their role as protectors, and honestly as someone who is wholly uninterested in ever playing Staff Mesmer I can't say these changes really affect that disinterest at all...
  3. Thanks for the tip. For some reason or another Ridhais was completely invisible on my screen until I approached the Market Broker NPC. She's been completely visible every time since though, so I guess we're all good.
  4. I completed Reforging the Sword and Knight of Thorn a while back, and today I went to my home instance to find Ridhais to change Caladbolg's form and she's nowhere to be found. She doesn't seem to spawn in at the Sylvari home instance for whatever reason. When I first completed the quest she would spawn right at the entrance, but now I can't find her anywhere.
  5. I'm super happy to see the Suntouched Scythe in the game as a cosmetic skin. But a lot of its potential coolness is lost on the fact that it's only a staff override. There are only two classes (Rev and Daredevil) that use staffs as melee weapons meaning as cool as it is it's kind of an underwhelming grab. On the other hand, if scythe skins doubled as Staff AND Greatsword skins they would see a lot more use as actual weapons. It also doesn't hurt that a lot of the Greatsword animations involve lots and lots of spinning which is what the scythe in the Guild Wars universe is known for. Just something to mull over.
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