Hello everyone,
I'm looking at the forum from time to time and a lot of people are complaining about the elementalist, and sometimes I really understand their pain about this class.
I am myself a GW2 player since the release (casually by period, I don't have enough time to be a hardcore player). I play all the classes but the guardian (I have only 8 slots ^^) and when I compare the elem with the other classes, I personnally can identify two main concerns.
First of all, the elementalist is a mage. we expect from a mage to be a machine at long range with a lot of AoE and to be glasscanon. The elem is really glascanon, no worries about that. But where is the range? Where are the big AoEs? why the 3 specs are focused on melee range? In my opinion the real mage in game is the necromancer and I don't really understand the logic behind this game design, and I admit I am really upset about the new elem spec because even if the animations are amazing as always, it feels really cluncky and underpowered (and illogical in some of the mecanics) but well... It's another topic.
On the other hand, my biggest issue about the elementalist is not the range, but the gameplay. I mean, I love the elementalist. Actually, this class is my favorite on the paper because of the animations, the feeling to play the avatar, the diversity... BUT. Why is everything so hard to do? I mean, to be on par with the other classes, you have to make twice or more the efforts, with less HP (so your mistakes are often unforgivable) and if you decide to play DPS, you are less interesting for your mates because you are selfish on boons. With a thief, you can produce a really correct amount of DPS with your staff only by using your 1. To be ON PAR with such an "advanced" gameplay, as an elementalist you have to play a hard ratation and moreover you are dependant on your mates for the boons in order to have your cooldowns in time!
I'd love to main my elem because it's my favorite toon by far, but each time I try to be more dedicated to it, I just surrend and I play something else because in my opinion it's not worth the efforts. Of course it's only my point of view. I guess the more experienced elems here probably disagree my topic and Im totally OK with that. But I'd really love Anet to give the elem some love just at least to be on par with the other classes in term of mecanics or rotation and I'd love to see them up the staff... The game has changed, the overall power of all classes have increased, and in my opinion, the old version of the staff (before the nerfs) should be ok now.
I'm french and as a non native, my english is far from perfect, sorry about that, but it's always more enjoyable to discuss with the international community. Thanks everyone for reading!