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henchmen.1856

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  1. The easiest way to complete dailies is to do the WvW ones. This is attracting large numbers of casual pvers into WvW solely to complete the dailies and then leaving. Several of the dailies are useless, do very little to contribute to WvW or promote karma training/flipping paper stuff. These players inflate the play hours of their server without actually contributing much to WvW. We've all seen the masses of people waiting for the veteran warg to spawn. This messes with the server populations. You have servers with large pve populations like Gandara and Fort Aspenwood being perpetually full despite having small hardcore wvw populations. The dailies need to be fixed. Remove the following: 1 - Creature Slayer (seriously why does this even exist?) 2 - Big Spender (laziest excuse for a daily I've ever seen) 3 - Master of Monuments (one person randomly capping a monument does nothing to help a server get bloodlust) 4 - Land Claimer Introduce new ones by splitting the Objective Defender daily into separate keep/tower/camp ones. Makes people actually spend more time doing actual WvW. And whenever there's a capture daily, there should be an equivalent defender one. Promote actual fighting and not just flipping stuff for the daily and then leaving. Thank you.
  2. i thought one of the reasons for this restructuring is to "balance teams"? if you cant do that then what are you gonna to handle population imabalance/night capping?
  3. alliance cap should be 500 members. majority of wvw guilds have less than 50 active players anyway. 1000 is too easy for bg to just recreate a "bg alliance" with all the current active bg players.
  4. as long as you prevent blackgate from happening every 8 weeks, im good with this.
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