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Miyu.8137

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  1. Oh I would love to have 1v1 mini season. Let us see who is the real king of the hill :D. There are ways to make it more interesting, for example: match 5minsfor every second you dealth more dmg than your oponent, you get 2 pointsfor every second you got more healing than your oponent, you get 1 pointfor every kill you make you get 301 points1st one to reach 900 points is the winner or the one who got more points when the time is over
  2. There was once a poll, a poll made by Arenanet themself whether ranked should be solo queue only and people voted yes, it should. We had that for what? Two seasons? Untill some unnamed streamer cried so much that they came back with duo queue without any explanation why.
  3. The leaderboard says quite the opossite. I give you one more example. Look at Ajax for example. Him solo queuing ending in p2/p3. Him duo queuing ending in legendary. I believe Jaw made it once to legendary too only when he duo queued, he never did as solo queuer.
  4. How the game should meassure your skill, based on what? TOP stats? Many times it was proven TOP stats is a bad idea, people would rather hunt the stats instead of keeping up with the game objectives. So how else would you meassure your skill? According your performance vs an enemy? This is a team based game right, you can go cheap side node build and win all your 1v1s, but your team is strugling to win any team fight due bad team comp and you can't help them much with your 1v1 build. But what if you played support FB to aid your 2 necros in the team fight? You could shift the game on your side. Just because you play strong 1v1 build and win most 1v1s, it doesn't mean you did the best for your team to win the game, it doesn't mean you were the best at all. The game has personal rank system in team based game, already this is nonsence, it will NEVER ever be perfect. But how to make it as fair as possible? Perhaps same conditions for everyone? Same team comps with the exact same builds against each other? That would be boring as hell right. But the fact is, the game tries to redistribute classes equaly, but it doesn't care about specialization. It might be huge difference if you have core guard, dragonhunter or firebrand. Already this small fact can be game breaking and the game is not even considering that. Yes, the current system doesn't make much of a sence, but you would hardly find any better, sadly.
  5. The pool is about duo queue mate. It is team based game, which means 5man queue in ideal case. But for that we simply don't have people. You would end up fighting the same teams over and over again and outside of prime time you would wait ages in queue. You saying it's not for solo queuers, yet you need them to ever get a game running. Solo queuers are forced to play with duo right now. Like I said before, either 5man queue or solo queue only, nothing between.
  6. Match quality suffers from low population already. Duo queue making it even harder for the algoritm to balance the games properly. Also if we want to keep the seasons competitive and fair then there should be same conditions for everyone. Duo queue is an advantage, the very TOP of the ladder is always occupied by duo queuers as a proof. How this can ever be healty for a competition? There should be either team queue only or solo queue only to keep the seasons as fair as possible. Nothing between. As there is not enough players for team queues, there should be solo queue only. But for those, who want to play with friends should be given the possibility = 2v2, 3v3, Swiss. And ATs should be calculated to ladder. PS: The community voted about this already, just btw. We have chosen solo queue only. Yet Anet decided to ignore it and bring duo back.
  7. I believe there is way to do it with every class, but you really need to sacrifice everything for the one big hit or insta high dmg. zerker FA Ele (sure it's not one skill but can still do insta kill with combo)riffle War Engi - not sure here as I don't play engi, but zerker Engi could maybe onehit ppl with Grenade Barrage?zerker Guard with good timing could onehit with Mighty Blow + Shield of wrath
  8. Yolo build, yolo dmg. Like every class is capable of this mate, pointless topic
  9. I agree with increasing the minimum games per week to 30. Right now ppl too much camping their ranking which leads to less ppl queuing and worser MM. Some ppl might have problem to make it, but if actually want to achieve something, it's never for casuals. These are the nice example of rank camping, meanwhile they are all playing unranked
  10. Most people complained about Revenants ambush dmg, which is a combination of Phase traversal and Deathstrike. None of these was changed (when it comes to dmg), so I expect people still keep complaining about Rev. Rev was nerfed hard, yet again. Some of the changes might make a sence like notoriety, but most of the changes are absolutely dumb. What was OP remained OP, where a Rev was strugling was nerfed further or is overlooked again.
  11. I want this to be hear so I add my voice too. I personally didn't play Druid anymore as IMO it became low tier and there are much better and more competitive builds. I would really like to know what's behind this nerf as it was absolutely inappropriate. The last "balance patch" in general brought actually even more unbalance than balance and I have the feeling Anet balances according random forum posts and random streamers wishes which is very disapointing. I am Khaime, veteran PvP player with 15k+ games played and 8,5k+ on ranger itself. Being platinum 2/3 each season.
  12. People also voted for solo queue only, yet we have a duo queue allowed :-). Why not give it a try for a season or two? Would be interesting to see how that works.
  13. Unless they keeping the 2nd acc in plat by playing meta build time to time. Nobody should play/test build they are unfamilar with in ranked games. Ppl should always give it the best as it's the end game. Go test your builds in unranked. Call it smurfing or wintrading, it's the same in fact.
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