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Tibicia.8315

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  1. Tempest was nerfed into the dirt, years ago. My tempest is a crafter, now-a-days.
  2. This update just buffed the 1-1-1-blob meta, again. Why bother with builds? Why bother learning skills, or rotations. Just run in a massive blob like a noob, hitting 1 and w. Every stinking update lately, has been horrifying. Who is balancing this stuff?! Do A-net devs only only play PvE? Are you afraid your avatar will die? News flash, it's a temporary death and doesn't hurt IRL. Damage should be OK, and one should be able to take the enemy by surprise and have some level of strategy (like you know, builds, damage...coordinated gameplay...I know that sounds crazy and all...). PLEASE, A-net, ask your regular WvW players! Check ranks before you take ideas from the level 1's who are afraid to leave spawn, because what you're doing is causing the long-time WvW players to migrate away. Or is that the goal? If that is the case, it's working because I ran into several former WvW players last night, while we were playing another game. We all talked about how WvW just kept getting slowly strangled. That was last night, before today's latest WvW strangulation event.
  3. It's a little gold item you end up with in your inventory when you kill 100 players in WvW. It can be used to make the new legendary rings. Many of us who play WvW a lot, now have more Emblems of the Avenger than we have ring fingers on all of our alts. Yes, we could take time to delete them (which is mildly obnoxious), but there is this fear that Anet will come up with something else that these might be used for. If items can be be sold to a vendor, then at least it 'feels' like we won't be hit later with another legendary item that might take a large quantity of these. If say a legendary Avenger shield comes out that costs 2000 of these, and I've been able to get 5 copper from them, well then I can feel relieved that I at least got 20 silver out of the batch, and I can tell myself that I didn't want to spend a ton of gold on mats, anyway. However, if I cleared bank space the day before Anet announces such an item, it would be maddening. I have had Anet do that sort of thing to me, and probably so have others (I swear, Anet devs watch my account, and then giggle over how to mess with me..."See! She deleted them, yesterday! Let's announce that new legendary, today!" BUAHAHAHA)
  4. Scores only matter when you still have server pride.
  5. Actually, I want the ring for the ability to change stats. I do NOT want to have to put up with the stupid balls attached to it. If I PvE'd anymore, I'd be pissed that it didn't go with my armor.
  6. Please, for the love of Dwayna, can we stop this? Please, please, please quit adding shiny graphics to WvW. Quit designing PvE items for WvW. (This is starting to look like one of those really junky Korean pay to win games that most of us chose to avoid...if I wanted to play one of those, well, there are plenty out there that look like drug induced hallucinations of fireworks that would make a 5-year old jump up and down in glee) People with graphics or connectivity issues are suffering, and some of these guys are really good players who I greatly enjoy gaming with. I've known several players who have now quit this game, they did so because of the DC's (much due to graphics bombs) and I miss them! Instead, the good players are being replaced with the really awful random-knock-back-because-I-have-no-idea-what-button-I'm-pushing rangers, who ask if we can capture a tower so they can get a WvW mount. Plus that new bear mount has a graphic that looks like an explosion, and every time I see it, I think some enemy is attacking. It's getting annoying as ...a-bad-word-that-would-get-me-banned... Please, please, please, stop this horrible downward spiral into unartistic, graphical overload. Instead, please focus on the actual content. Keep the blinding graphical explosions and ugly floating orbs in PvE. Thank you!
  7. Is there any way to get rid of that ball? I want legendary abilities, but I don't want the graphics.
  8. If you modify healing/damage slightly to fix balance issues, or you change the number of allies/enemies affected by AOE, that is OK. If it's too extreme, you will make balance issues worse, but the players will figure it out. If I suddenly find a skill useless, I'll stop using it, and switch to something else, or switch classes until everyone is playing the same thing. My problem with this split is skill timing. I am a good player who learns the timing of my skills. I don't have to look to know when a skill is ready, or when I can click the next button for the next skill. Whenever there is a patch that changes timing on skills, I find myself horribly messed up for awhile. I also play several character classes, and find it frustrating to have to re-learn all of them, whenever there are major timing changes for multiple class skills that I normally use. It is what it is, and eventually I get back to my old self. So now let's throw a wrench in to things and split timing on game modes! Holy...xxxx...Batman! I prefer WvW, but historically I have enjoyed playing through the stories as new content comes out, participate in holiday events, sometimes help kill a big boss, and maybe on rare occassion do some dungeon with someone who begs. With timing splits, don't expect me to do anything outside of WvW, anymore. As it is, I was so bored with the recent holiday and the current new content, that I've been playing another game. Why do you care? Well, it's the PvE mode of the game that encouraged me to get out my cr card and buy skins, all these years. I don't buy skins to look pretty when I fight, I buy skins to look pretty when I hang out with my guildies in PvE. If I don't do PvE (and I won't if I have to relearn 18 different ways to play all of my characters every time you do a balance patch), then I'll save my cr card for elsewhere.
  9. Consider this a report of a server issue:I normally don't have lag issues, but right about Wintersday time, I started noticing significant skill lag in WvW (note this year that bell choir is also pretty much unplayable, and that used to be my fav part of wintersday, so I suspect there is a general PvP issue...could be coincidence). This morning, in WvW, everyone on my server and the enemy servers suddenly disconnected during a truly great fight (fightus interruptus is a terrible thing) which some people believe is due to some sort of exploit. Regardless, this evening, the lag has now hit me so hard, that I don't even get to fight before I disconnect. PvE maps are normal, then I go to WvW, and immediately my ping starts to climb. When it hits around 4,000 I disconnect (yes, that is four thousand). I have reset my modem, router, and rebooted. Internet speed tests look great. Am not running arcdps, or any of that sort of thing. (Other MMO's which will not be named, are working great.) Another person on my WvW server has been having the same massive ping issue with disconnects since Wintersday, and did a repair which served to only be a big time-waster for her, so I'm not going to repeat that frustration. Instead, I'm going to go play another game. I do still love GW2 and would greatly appreciate it if you guys would pay your server bill. Thank you.
  10. I'm wondering why people still play this game. Why not just quit and play something else? Or will I hear the same "I made friends here" or "no alternative" comments? I enjoy the comradery of fighting along side people I've learned I can depend on in a fight which is why I never liked EoTM, and started looking at other games when server linking became a thing. It requires more strategy than PvP (which bored me within minutes). PvE, to me, is a different game, altogether. I really tried to make myself like the warclaw, but not long after it came out, I stopped playing GW2 for about 3 months (didn't even log in for dailies). While I am back to playing GW2 (mostly WvW), it's not for as many hours as it used to be, because I'm focusing on a different game where I am currently building armor for WvW type action there (yes, there are alternatives). I have been making new friends in other games, and some of my friends from this game have joined me in another. The main thing that keeps me coming back, now, is the people, not the game. So no, not rage-quitting or anything, but yes slowly over time, disconnecting. Why? Server linking, mounts, and some bizarre balance patch choices. It is unfortunate that there is so much focus on getting new (PvE) players into WvW, that Anet never bothered to find out why the WvW players liked it in the first place, and in the process they've made some bad mistakes, some of which can't really be undone unless they want to start over with new maps and new rules. How do I put this? I love pizza and I love ice-cream, but I'm fairly certain I don't want ice-cream served on top of my pizza. Once that ice-cream has melted into the sauce it's too late to change your mind.
  11. Different character didn't work. Repair didn't work.
  12. Problem solved. When placing any of the four ingredients for "Gift of Warfare" into the mystic forge, the other three grey out (mystic essence of strategy, mystic essence of animosity,mystic essence of carnage, mystic essence of annihilation). If I try to force all four in, the button to forge remains grey. Have tried placing them into the forge in different orders. Have also tried five different mystic forges.
  13. Alliances - At best feels like EoTM which is impersonal. Part of WvW was part of something bigger: Rooting for you favorite sports team AND being a part of helping them win. Better than TV sports!At worst, you have people on your "allied" server who work against you, because they aren't repping their own server. I'm on a larger server, but I have to ask how bad does this suck to not even be able to rep your own server? If I was on a smaller sub-server, I'm pretty sure I would have quit months ago. Mounts - I know it's too late to remove them, but...OMFG! The speed buff is like very other MMO ever (boring, boring, BORING!!!). These are useless, and if they were any more than useless, they would utterly destroy what is left of WvW.
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