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Isle of Stars.3049

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  1. Not a bug, the same kind of design was implemented even on the self-style hair kit exclusives for Sylvari years ago. It is just bad and sad, really. I don't know why they forced the color of the base hairstyle to match the skin tone. I just hope the devs are reading this.
  2. For a sword skill that requires double attunement to Air, not only that this skill is hard to land due to its range of 180 but the trade off for going melee isn't rewarding: Quantum Strike: Initial Attack: 37 (0.1)? Lightning Strike Damage (8x): 736 (2)? 9 Vulnerability (6s): 9% Incoming Damage, 9% Incoming Condition Damage Range: 180 Rapid Fire Damage (10x): 1,060 (2.75)? 10 Vulnerability (6s): 10% Incoming Damage, 10% Incoming Condition Damage Combo Finisher: Physical Projectile (20% chance) Range: 1,500 The two of them may be apples and oranges to be compared with from the start, but on paper both of them serves the same purpose (multi-hit dps with stack of vulnerability). However, Rapid Fire does a better job at this vs Quantum Strike given that the latter requires you to double attune and land the initial attack (or else follow up hits won't bite) at 180 range. Shouldn't Quantum Strike (or any melee skills for that matter) at least be given the little love it deserves, or am I missing something here?
  3. I played around on the core traits and it seems like Earth and Fire needed a bit of tweaking. Particularly Earth GM traits as they can never be felt when attuned out of Earth. It feels like Lingering Elements might need to comeback. Or like what the previous post has mentioned, have at least the minor adept traits have their properties stay for few seconds after attuning out of it. Diamond Skin may need to remove that "remove condi when hit", property. And Stone Heart may need few adjustments.
  4. Whatever build I play it seems like Arcane is a mandatory pick (save for the Tempest aura support). Is this normal or is it because the trait lines themselves lack the versatility for other options?
  5. As what the title says, kindly put a system where it allows us to skip cutscenes/dialogues during claiming of achievements. It is no longer necessary for us to watch these scenes over and over when we are repeating these chapters for the sake of collecting achievements. This happens especially when an achievement fails and we have to repeat the same thing all over from the start.
  6. Yea it's the Thief +1 decap and Rev Power Shiro gets the top of the list.
  7. ^ Yep, the cosmic part of the skin; even the blade parts of the shoulder and head armor cannot be dyed, making this armor hard to combine with other sets. It's like an outfit in an armor skin in disguise.
  8. This case was brought up before during Zodiac sets' initial release. I hardly believe there will be a change now.
  9. No. We've had two-handed weapons for two expansions now. A one-hand weapon will be a good addition.
  10. What?!?! You'd rather throw money at a problem than overcome it? Should they also put legendary gear in the BL shop? if they did, I would buy quite a few Gen2. Id rather work for one hour and buy something with that wage that would have otherwise cost me days in man power hours of grinding. Anet are missing out on a lot of money by not allowing them to be purchased but I guess they have made enough money from mount skins not too warrant selling them outright. Lol, ANet is avoiding the player loss that comes with P2W games. Of course people would buy that stuff, and people that actually want to play games, and disagree with P2W, would find something else. There is no P2W game in existence that doesn't have problems keeping players, because no one wants to play wallet wars. What is the point of even playing a game if you can literally buy everything you could possibly want? i dont understand how buying a cosmetic is pay to win? The convenience of a flying mount and changing stats of a weapon by fly is a cosmetic to you?
  11. Lmao you guys are calling the shots for a Rev damage nerf, and exactly here during this bunker meta where everyone doesn't seem to die. Just get the Renegade rolling. Of all the specs available in the game I see that one spec in sPvP like a dying breed.
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